RiftCalc

League of Legends · Summoner's Rift

Ahri

The Nine-Tailed Fox

Range
Ranged
Damage
Magic
Resource
Mana
Released
Dec 14, 2011
Last changed
Patch 26.06
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Essence Theft

Innate: Ahri generates a stack of Essence Fragment whenever she kills a minion or monster. At 9 stacks, she consumes them to heal herself for 35 – 95 (based on level) (+ 20% AP).
Additionally, whenever Ahri scores a champion takedown within 3 seconds of damaging them, she consumes their essence to heal herself for 75 – 165 (based on level) (+ 30% AP).
Targeting
Passive
Affects
Self
Q

Orb of Deception

Cooldown
7 s
Cost
55 / 65 / 75 / 85 / 95 mana
Range
◎ 900
Effect radius
◎ 100
Width
◎ 200
Speed
1550 • 60 - 2600
Cast time
0.25 s
Active: Ahri sends her orb in the target direction that deals magic damage to enemies it passes through. Upon reaching maximum range, it returns to her to deal the same amount in true damage to enemies it passes through.
Damage Per Pass:
35 / 60 / 85 / 110 / 135 (+ 50% AP)
Total Mixed Damage:
70 / 120 / 170 / 220 / 270 (+ 100% AP)
Enemies can be hit only once per pass.
Targeting
Direction
Affects
Enemies
Damage type
Magic True
Spell effects
Area of effect
Spell shield
Special
Projectile
True
W

Fox-Fire

Cooldown
9 / 8 / 7 / 6 / 5 s
Cost
30 mana
Effect radius
◎ 150 • 550 • 725
Speed
75.92° per second • 1400
Active: Ahri gains 40% bonus movement speed that decays over 2 seconds and conjures three flames which orbit her clockwise for up to 2.5 seconds.
After 0.25 seconds of the cast, each flame targets a visible enemy based on priority, or after 0.4 seconds, simply targets the closest visible enemy in range. Each flame deals magic damage, with subsequent flames against a target dealing 40% damage.
Primary Magic Damage:
40 / 60 / 80 / 100 / 120 (+ 40% AP)
Subsequent Magic Damage:
16 / 24 / 32 / 40 / 48 (+ 16% AP)
Total Single-Target Damage:
72 / 108 / 144 / 180 / 216 (+ 72% AP)
Flames prioritize enemy champions hit by Charm, then enemy champions, then minions that would die to Fox-Fire's damage, and then the target of Ahri's last basic attack within 3 seconds.
Fox-Fire's damage is doubled against minions below 20% maximum health.
Primary Minion Damage:
80 / 120 / 160 / 200 / 240 (+ 80% AP)
Subsequent Minion Damage:
32 / 48 / 64 / 80 / 96 (+ 32% AP)
Targeting
Auto
Affects
Enemies
Damage type
Magic
Spell effects
Single target
Spell shield
True
Projectile
True
E

Charm

Cooldown
12 s
Cost
60 mana
Range
◎ 1000
Width
◎ 120
Speed
1550
Cast time
0.25 s
Active: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, knocking them down and charming and slowing them by 65% for a duration.
Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 85% AP)
Disable Duration:
1.2 / 1.35 / 1.5 / 1.65 / 1.8 seconds
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
spell
Spell shield
True
Projectile
True
R

Spirit Rush

Cooldown
140 / 120 / 100 s
Cost
100 mana
Target range
500
Effect radius
◎ 600
Speed
1200 + 100% movement speed • 1400
Active: Ahri dashes to the target location and then fires essence bolts to up to 3 nearby visible enemies, each dealing magic damage.

Spirit Rush can be recast twice more within 15 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Consuming a champion's essence with Essence Theft while Spirit Rush is active extends the recast duration by and up to 10 seconds, and grants an additional recast, storing up to 3 recasts at a time.
Magic Damage:
75 / 125 / 175 (+ 35% AP)
Recast: Ahri mimics the first cast's effects.
Spirit Rush's recast duration will persist even after using all recasts. Fox-Fire can be cast during the dash.
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
aoe
Spell shield
True
Projectile
True
Grounded
True
Knockdown
True