RiftCalc

League of Legends · Summoner's Rift

Anivia

The Cryophoenix

Range
Ranged
Damage
Magic
Resource
Mana
Released
Jul 10, 2009
Last changed
Patch 26.10
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Rebirth

Static cooldown
240 s
Innate: Periodically, upon taking fatal damage, Anivia enters resurrection for 6 seconds and restores all of her health.
While under resurrection, Anivia is unable to act and gains -40 – 20 (based on level) bonus armor and bonus magic resistance.
If Anivia remains alive by the end of the duration, she is revived with her current health.
Targeting
Passive
Affects
Self
Q

Flash Frost

Cooldown
11 / 10 / 9 / 8 / 7 s
Cost
80 / 85 / 90 / 95 / 100 mana
Range
◎ 1100
Effect radius
◎ 225
Width
◎ 220
Speed
950
Cast time
0.25 s
Active: Anivia launches a chunk of ice in the target direction that deals magic damage to enemies hit and slows them by 20% – 40% (based on Glacial Storm's Rank) for 3 seconds.
Magic Damage:
50 / 70 / 90 / 110 / 130 (+ 25% AP)
Flash Frost can be recast while the ice is in flight after its cast time, and does so automatically at maximum range.
Recast: Anivia shatters the ice, dealing magic damage to nearby enemies and stunning them for a duration, as well as refreshing the slow.
Magic Damage:
60 / 95 / 130 / 165 / 200 (+ 45% AP)
Total Magic Damage:
110 / 165 / 220 / 275 / 330 (+ 70% AP)
Stun Duration:
1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds
Targeting
Direction / Auto
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
Special
Projectile
True
W

Crystallize

Cooldown
17 s
Cost
70 mana
Target range
1000 • 100
Cast time
0.25 s
Active: Anivia summons a wall of ice at the target location perpendicular to her facing, knocking all units away from it, though not through terrain. The wall lingers as impassable terrain for 5 seconds.
Width:
◎ 600 / 700 / 800 / 900 / 1,000 units
Number of ice segments:
4 / 5 / 6 / 7 / 8 chunks of ice
Distance between outermost segments:
400 / 500 / 600 / 700 / 800 units
Distance between individual segments:
133.33 / 125 / 120 / 116.67 / 114.29 units
Targeting
Location
Affects
Enemies
Spell shield
false
E

Frostbite

Cooldown
4 s
Cost
50 mana
Target range
◎ 600
Speed
1600
Cast time
0.25 s
Passive: Enemies hit by Flash Frost or a fully formed Glacial Storm become Iced for 3 seconds, refreshing on subsequent hits.
Active: Anivia blasts a freezing wind at the target enemy that deals magic damage, doubled if they were Iced.
Magic Damage:
55 / 80 / 105 / 130 / 155 (+ 55% AP)
Enhanced Damage:
110 / 160 / 210 / 260 / 310 (+ 110% AP)
Targeting
Unit
Affects
Enemies
Damage type
Magic
Spell effects
spell
Spell shield
True
Projectile
True
R

Glacial Storm

Cooldown
4 / 3 / 2 s
Static cooldown
1 s
Cost
60 mana + 35 / 45 / 55 per second
Target range
750
Effect radius
◎ 200 – 400 (based on time active)
Tether radius
1000
Passive: Flash Frost slow strength is increased.
Slow Strength Increase:
0 / 10 / 20%
Toggle: Anivia calls forth a driving rain of ice and hail at the target location, dealing magic damage every 0.5 seconds to enemies within and slowing them for 1 second, refreshing every 0.5 seconds while they remain inside.
Magic Damage per Tick:
15 / 22.5 / 30 (+ 6.25% AP)
Slow:
20 / 30 / 40%
The blizzard increases in size over 1.5 seconds. At maximum size, Glacial Storm is empowered to deal 300% damage and increase the effectiveness of its slow by 50%, which also instead lasts 1.5 seconds and refreshes every 0.25 seconds.
Empowered Damage per Tick:
45 / 67.5 / 90 (+ 18.75% AP)
Empowered Slow:
30 / 45 / 60%
Toggling Glacial Storm off triggers a final tick of damage and incurs its full cooldown. Glacial Storm is toggled off automatically if Anivia moves too far away from the blizzard or becomes unable to pay the mana cost, or is affected by any form of cast-inhibiting crowd control.
Targeting
Location / Auto
Affects
Enemies
Damage type
Magic
Spell effects
aoedot
Spell shield
False