
Passive
Shurima's Legacy
- Static cooldown
- 90 s
- Target range
- 700
- Tether radius
- 2000
Innate: Whenever a turret outside the enemy team's base is destroyed, a marker is placed above its ruins which can be targeted by Azir.
The Sun Disc functions the same as a standard inner turret but deals magic damage, gains 40% AP bonus attack damage, and grants its kill credit to Azir. The Sun Disc's health decays over 45 seconds and loses 100 armor and 100 magic resistance while Azir is not alive or is too far away.
See Pets for more details about the Sun Disc.




