RiftCalc

League of Legends · Summoner's Rift

Ivern

The Green Father

Range
Ranged
Damage
Magic
Resource
Mana
Released
Oct 5, 2016
Last changed
Patch 26.07
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Friend of the Forest

Innate: Ivern cannot attack nor damage non-epic monsters. Instead, targeting a jungle camp initiates a 2.5 second channel that will plant a grove upon the camp. Placing a grove costs 94.5 – 0.14 (based on level) health and 90 – 0.37 (based on level) mana. The channel cannot be cancelled in the first 0.15 seconds and in the last 0.5 seconds.
Ivern cannot place a grove while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.
The grove matures over 40 – 1 (based on level) seconds. When fully matured, Ivern can target the camp again to free it after a 0.5-second cast time, clearing the camp and receiving the full gold and full experience bounties. Using Smite on a monster within the grove will instantly free the camp regardless of maturity.
If the camp's large monster has already been slain prior to planting a grove, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.
Targeting
Unit
Affects
Monsters
Q

Rootcaller

Cooldown
14 / 13 / 12 / 11 / 10 s
Cost
60 Mana
Range
◎ 1150
Target range
1200
Width
◎ 160
Speed
1300
Cast time
0.25 s
Dash offset
◎ 0 • ◎ 475 • ◎ Attack range
Active: Ivern throws a vine in the target direction, dealing magic damage to the first enemy hit and rooting them for a duration, during which they are also revealed. Rootcaller can be recast while the target is rooted.
Magic Damage:
80 / 125 / 170 / 215 / 260 (+ 70% AP)
Root Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2 seconds
Ivern and allied champions can issue an attack order against the target rooted by Rootcaller to dash to their location, stopping at their attack range.
Recast: Ivern dashes to the rooted target.
Hitting a non-epic monster reduces Rootcaller's cooldown by 50%.
Targeting
Direction • Auto
Affects
Enemies
Damage type
Magic
Spell effects
Single target
Spell shield
True
Projectile
True
Grounded
special
Knockdown
true
W

Brushmaker

Static cooldown
0.5 s
Recharge
20 s
Cost
30 Mana
Target range
1000
Speed
3500
Cast time
0.25 s
Passive: While Ivern is in brush, his basic attacks are empowered to fire a bolt at the target, dealing additional magic damage. This bonus persists for 3 seconds after leaving brush.
Additional Magic Damage:
20 / 27.5 / 35 / 42.5 / 50 (+ 20% AP)
Active: Ivern grows a patch of brush at the target location for 45 seconds, granting sight of the area within and around it for 8 seconds. Brushes despawn instantly after allied vision within them is lost. Spawning brush near terrain or other brush increases its radius.
While allied champions are in any brush when Ivern is within 1000 units, their basic attacks are empowered to fire a bolt at the target, dealing additional magic damage. This bonus persists for 1.5 seconds after leaving brush.
Ally Additional Magic Damage:
10 / 15 / 20 / 25 / 30 (+ 10% of Ivern's AP)
Ivern periodically stocks a Brushmaker charge, up to a maximum of 3.
Targeting
Location
Affects
Self, Allies
Damage type
Magic
Spell effects
proc
Spell shield
False
Projectile
True
Parry
true
E

Triggerseed

Cooldown
11 / 10 / 9 / 8 / 7 s
Cost
70 Mana
Target range
750
Effect radius
◎ 500
Active: Ivern places a seed on the target allied champion, Daisy, or himself, granting the target a shield for 2 seconds.
Shield Strength:
75 / 115 / 155 / 195 / 235 (+ 50% AP)
After 2 seconds, the seed explodes to deal magic damage to nearby enemies and slow them for 2 seconds.
Magic Damage:
70 / 90 / 110 / 130 / 150 (+ 80% AP)
Slow:
40 / 45 / 50 / 55 / 60%
If the seed does not damage an enemy champion and the shield persists by the end of the duration, the shield is reapplied for the same strength and duration without the explosion effect.
Targeting
Unit
Affects
Allies, Self, Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
True
R

Daisy!

Cooldown
140 / 130 / 120 s
Cost
100 Mana
Cast time
0.5 s
Active: Ivern summons his sentinel friend Daisy to his side, who lands 350 units away from him in the target direction and remains on the field for up to 45 seconds as a controllable pet.
Daisy! can be recast at any time while Daisy is alive.
Recast - Daisy, wait!: Ivern commands Daisy to move to the target location. If cast on Ivern, Daisy will follow him.
The recast of Daisy! can be used while affected by cast-inhibiting crowd control. See Pets for more details about Daisy.
Targeting
Direction / Location
Affects
None
Damage type
physical
Spell effects
spellaoe