RiftCalc

League of Legends · Summoner's Rift

Jax

Grandmaster at Arms

Range
Melee
Damage
Physical
Resource
Mana
Released
Feb 21, 2009
Last changed
Patch 26.12
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Relentless Assault

Innate: Jax's basic attacks generate a stack of Relentless Assault on-attack for 2.5 seconds, refreshing on subsequent attacks and stacking up to 8 times. Stacks expire one by one every 0.25 seconds when the duration ends.
Relentless Assault: For each stack, Jax gains 5% – 12.5% (based on level) bonus attack speed, up to a maximum of 40% – 100% (based on level).
Grandmaster at Angling: While out-of-combat with champions and idle in the river for 10 seconds, Jax will occasionally catch a fish, granting him 1 and 1 ability power for 5 seconds. He catches a fish at an average rate of one every 15 seconds. He also has a 5% chance to catch a rare fish that grants 10 and 10 ability power for 5 seconds.
Targeting
Passive
Affects
Enemies, Self
Q

Leap Strike

Cooldown
8 / 7.5 / 7 / 6.5 / 6 s
Cost
50 Mana
Target range
◎ 700
Cast time
false
Active: Jax dashes to the target unit's location.
If the target is an enemy and they are in range upon arrival, Jax deals physical damage to them.
Physical Damage:
65 / 105 / 145 / 185 / 225 (+ 100% bonus AD)
Jax can cast any of his abilities during the dash.
Targeting
Unit
Affects
Enemies
Damage type
physical
Spell effects
single
Spell shield
true
Grounded
true
Knockdown
true
W

Empower

Cooldown
7 / 6 / 5 / 4 / 3 s
Cost
30 Mana
Active: Jax empowers his next basic attack or Leap Strike against an enemy within 10 seconds to deal additional magic damage, reduced to 50% against structures. If Empower is used on a basic attack, it will gain 50 bonus range and have an uncancellable windup.
Additional Magic Damage:
50 / 85 / 120 / 155 / 190 (+ 60% AP)
Empower resets Jax's basic attack timer.
Targeting
Auto
Affects
Self, Enemies
Damage type
magic
Spell effects
spell
Spell shield
true
Parry
true
E

Counter Strike

Cooldown
17 / 15 / 13 / 11 / 9 s
Cost
50 / 60 / 70 / 80 / 90 Mana
Effect radius
◎ 375
Active: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions.

Counter Strike can be recast after 1 second, and does so automatically after the duration.
Recast: Jax deals magic damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second.
Minimum Magic Damage:
40 / 70 / 100 / 130 / 160 (+ 70% AP) (+ 4% of target's maximum health)
Maximum Magic Damage:
80 / 140 / 200 / 260 / 320 (+ 140% AP) (+ 8% of target's maximum health)
Targeting
Auto
Affects
Self, Enemies
Damage type
magic
Spell effects
aoe
Spell shield
True
R

Grandmaster-at-Arms

Cooldown
110 / 100 / 90 s
Cost
100 mana
Effect radius
◎ 375
Cast time
0.25 s
Passive: Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit is empowered to have an uncancellable windup and consume all stacks to deal additional magic damage, reduced to 50% against structures. While Grandmaster-at-Arms is active, the empowered attack triggers at 1 stack instead.
Additional Magic Damage:
75 / 130 / 185 (+ 60% AP)
Active: Jax swings his lantern around, dealing magic damage to nearby enemies. If this hits a champion, he gains bonus armor, increased for each champion hit beyond the first, and bonus magic resistance equal to 60% of that amount as well as 10% increased size for 8 seconds.
Magic Damage:
100 / 175 / 250 (+ 100% AP)
Bonus Armor:
45 / 60 / 75 (+ 40% bonus AD)
Bonus Magic Resistance:
27 / 36 / 45 (+ 24% bonus AD)
Bonus Armor per Champion Hit:
20 / 25 / 30 (+ 10% bonus AD)
Bonus Magic Resistance per Champion Hit:
12 / 15 / 18 (+ 6% bonus AD)
Jax can move during Grandmaster-at-Arms' cast time.
Targeting
Auto
Affects
Enemies, Self
Damage type
Magic
Spell effects
special
Spell shield
special
Parry
Special