RiftCalc

League of Legends · Summoner's Rift

Kai'Sa

Daughter of the Void

Range
Ranged
Damage
Magic
Resource
Mana
Released
Mar 7, 2018
Last changed
Patch 26.16
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Second Skin

Effect radius
◎ 3000
Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by gaining a set amount of permanent stats from items and stat growth, granting them additional effects. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the stat requirement is no longer met.
Innate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is evolved. Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma.
Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal 4 – 30 (based on level) (+ 12% AP) additional magic damage plus 1 – 8 (based on level) (+ 3% AP) additional magic damage per Plasma stack before application, up to a total of 8 – 62 (based on level) (+ 24% AP) additional magic damage at 4 Plasma stacks before application. The fifth stack against a target consumes them all to deal additional magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health, capped at 400 against monsters.
Targeting
Passive
Affects
Self, Enemies
Damage type
Magic
Spell effects
Proc
Spell shield
special
Parry
True
Q

Icathian Rain

Cooldown
10 / 9 / 8 / 7 / 6 s
Cost
55 Mana
Target range
600
Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby visible enemies, each one hitting their target after 0.4 seconds to deal physical damage. Minions below 35% health take double damage.
Physical Damage Per Missile:
40 / 55 / 70 / 85 / 100 (+ 55% bonus AD) (+ 20% AP)
Non-minions take 25% damage from missiles beyond their first.
Reduced Damage Per Missile:
10 / 13.75 / 17.5 / 21.25 / 25 (+ 13.75% bonus AD) (+ 5% AP)
Total Single-Target Damage:
90 / 123.75 / 157.5 / 191.25 / 225 (+ 123.75% bonus AD) (+ 45% AP)
Evolution: Requiresto upgrade – Icathian Rain instead fires 12 missiles.
Total Evolved Single-Target Damage:
150 / 206.25 / 262.5 / 318.75 / 375 (+ 206.25% bonus AD) (+ 75% AP)
A nearby enemy is required to cast this ability.
Targeting
Proximity
Affects
Enemies
Damage type
Physical
Spell effects
special
Spell shield
Special
Projectile
True
W

Void Seeker

Cooldown
20 / 18.5 / 17 / 15.5 / 14 s
Cost
55 / 60 / 65 / 70 / 75 Mana
Target range
3000
Width
◎ 200
Speed
1750
Cast time
0.4 s
Active: Kai'Sa fires a void bolt in the target direction that briefly grants sight around its trajectory as it travels, deals magic damage to the first enemy hit, applies 2 Plasma, and reveals them for 4 seconds.
Magic Damage:
30 / 55 / 80 / 105 / 130 (+ 130% AD) (+ 45% AP)
Evolution: Requires 100 ability power from items to upgrade – Void Seeker applies 3 Plasma instead and refunds 75% of its cooldown if it hits an enemy champion.
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
Single
Spell shield
True
Projectile
True
E

Supercharge

Cooldown
16 / 14.5 / 13 / 11.5 / 10 s
Cost
30 Mana
Cast time
1.2 – 0.6 (based on bonus attack speed)
Attack Missile Speed
2500
Active: Kai'Sa charges up over the cast time, during which she is still able to move, becoming ghosted and gaining bonus movement speed for the duration, with the effectiveness increased by 0% – 100% (based on bonus attack speed).
Minimum Movement Speed:
55 / 60 / 65 / 70 / 75%
Maximum Movement Speed:
110 / 120 / 130 / 140 / 150%
After completing the charge, she gains bonus attack speed for 4 seconds, during which her attacks have a lower windup of 6.44% and an increased missile speed.
Bonus Attack Speed:
40 / 50 / 60 / 70 / 80%
Supercharge's current cooldown is reduced by 0.5 seconds on-attack.
Evolution: Requiresto upgrade – Supercharge grants invisibility at the start of the cast time for 0.5 seconds.
Targeting
Auto
Affects
Self
R

Killer Instinct

Cooldown
130 / 100 / 70 s
Cost
100 Mana
Target range
2,000 / 2,500 / 3,000
Effect radius
525
Speed
3800
Active: Kai'Sa grants herself a shield for 2 seconds and dashes to a target location near a visible enemy champion that was affected by Plasma within the last 4 seconds. The shield's duration is refreshed when the dash ends.
Shield Strength:
100 / 150 / 200 (+ 90 / 135 / 180% AD) (+ 120% AP)
An enemy champion within range and affected by Plasma is required to cast this ability. Killer Instinct resets Kai'Sa's basic attack timer. Kai'Sa can cast any of her abilities during the dash.
Targeting
Location
Affects
Self
Grounded
true
Knockdown
true