RiftCalc

League of Legends · Summoner's Rift

Karma

The Enlightened One

Range
Ranged
Damage
Magic
Resource
Mana
Released
Feb 1, 2011
Last changed
Patch 26.10
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Gathering Fire

Innate: Mantra current cooldown is reduced by 4 seconds for each enemy champion hit by Karma's damaging abilities.
Targeting
Passive
Affects
Self
Q

Inner Flame

Cooldown
9 / 8 / 7 / 6 / 5 s
Cost
40 / 50 / 60 / 70 / 80 Mana
Target range
◎ 950 / ◎ 890
Effect radius
◎ 280
Width
◎ 120
Speed
1700
Cast time
0.25 s
Active: Karma fires a bolt in the target direction that explodes on the first enemy hit, dealing magic damage to nearby enemies and slowing them by 40% for 1.5 seconds.
Magic Damage:
60 / 110 / 160 / 210 / 260 (+ 70% AP)
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
Area of effect
Spell shield
True
Projectile
True
Q

Soulflare

Effect radius
◎ 280
Width
◎ 160
Mantra Bonus: Inner Flame deals increased damage, and fires a larger bolt that also explodes at maximum range.
Bonus Magic Damage:
40 / 100 / 160 / 220 (+ 30% AP)
Total Magic Damage:
60 / 110 / 160 / 210 / 260 (+ 40 / 100 / 160 / 220) (+ 100% AP)
The explosion creates a field for 1.5 seconds that slows enemies within by 50%, which then ruptures to deal magic damage.
Magic Damage:
40 / 130 / 220 / 310 (+ 50% AP)
Total Bonus Damage:
80 / 230 / 380 / 530 (+ 80% AP)
Total Damage:
60 / 110 / 160 / 210 / 260 (+ 80 / 230 / 380 / 530) (+ 150% AP)
Soulflare scales with Mantra rank.
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
Special
Projectile
True
W

Focused Resolve

Cooldown
12 s
Cost
50 / 55 / 60 / 65 / 70 Mana
Target range
◎ 675
Tether radius
◎ 825
Cast time
0.25 s
Active: Karma deals magic damage to the target enemy champion, monster or pet and forms a tether between her and them for 2 seconds, during which they are revealed.
Magic Damage:
40 / 65 / 90 / 115 / 140 (+ 45% AP)
If the tether is not broken by the end of its duration, the target is dealt the same magic damage again and is rooted for a duration, during which they are revealed.
Total Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 90% AP)
Root Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2 seconds
Targeting
Unit
Affects
Enemies / Self
Damage type
Magic
Spell effects
spell
Spell shield
Special
Projectile
False
W

Renewal

Mantra Bonus: Focused Resolve's root duration is increased.

Karma heals for 17% (+ 1% per 100 AP) of her missing health once on-cast, and again once the tether lasts its full duration or the target dies while tethered.
Root Duration Increase:
0.5 / 0.75 / 1 / 1.25 seconds
Total Root Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2 (+ 0.5 / 0.75 / 1 / 1.25) seconds
Renewal scales with Mantra rank.
Targeting
Unit
Affects
Enemies / Self
Damage type
Magic
Spell effects
spell
Spell shield
Special
Projectile
False
E

Inspire

Cooldown
10 / 9.5 / 9 / 8.5 / 8 s
Cost
60 / 65 / 70 / 75 / 80 Mana
Target range
◎ 800
Active: Karma grants a shield to herself or the target allied champion for 2.5 seconds as well as 40% bonus movement speed for 2 seconds.
Shield Strength:
80 / 130 / 180 / 230 / 280 (+ 60% AP)
Targeting
Unit
Affects
Allies
E

Defiance

Effect radius
◎ 700
Mantra - Active: Inspire grants a bonus amount of shielding.

Inspire spreads to surrounding allied champions, granting them a shield for 2.5 seconds and 15% bonus movement speed for 2 seconds.
Bonus Primary Target Shield:
45 / 85 / 125 / 165 (+ 45% AP)
Total Primary Target Shield:
80 / 130 / 180 / 230 / 280 (+ 45 / 85 / 125 / 165) (+ 105% AP)
Secondary Target Shield:
45 / 85 / 125 / 165 (+ 45% AP)
Defiance scales with Mantra rank.
Targeting
Unit
Affects
Allies
R

Mantra

Cooldown
40 / 38 / 36 / 34 s
Active: Karma empowers her next basic ability within 8 seconds for an additional effect.
Karma begins the game with one rank in Mantra. Her empowered abilities scale based on Mantra's rank.

Mantra can be used while affected by cast-inhibiting crowd control.
Targeting
Auto
Affects
Self