RiftCalc

League of Legends · Summoner's Rift

Karthus

The Deathsinger

MageBattlemageJungle
Range
Ranged
Damage
Magic
Resource
Mana
Released
Jun 12, 2009
Last changed
Patch 26.03
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Death Defied

Innate: Upon taking fatal damage, Karthus enters a zombie state for 7 seconds, during which he can cast his abilities at no cost. If Defile has been learned, it will remain toggled on for Death Defied's entire duration. Requiem becomes disabled after 4 seconds of the duration have elapsed.
While under this state, Karthus becomes untargetable and immune to crowd control as well as prevents all incoming damage, but is also rendered unable to move, declare basic attacks, use summoner spells, and activate items.
Targeting
Passive
Affects
Self
Q

Lay Waste

Cooldown
1 s
Cost
20 / 25 / 30 / 35 / 40 Mana
Target range
875
Effect radius
◎ 160
Cast time
0.25 s
Active: Karthus conjures a blast at the target location that detonates after 0.528 seconds − 0.759 seconds, granting sight of the area and dealing magic damage to all enemies within, doubled when only one target is struck.
Magic Damage:
40 / 59 / 78 / 97 / 116 (+ 35% AP)
Isolated Enhanced Damage:
80 / 118 / 156 / 194 / 232 (+ 70% AP)
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
Special
Spell shield
True
W

Wall of Pain

Cooldown
15 s
Cost
70 Mana
Target range
1000
Cast time
0.25 s
Active: Karthus erects a wall of pain at the target location perpendicular to his facing that lasts 5 seconds, granting sight around its pillars and center.
Wall Length:
800 / 900 / 1,000 / 1,100 / 1,200 units
Enemies that touch the wall are inflicted with 25% magic resistance reduction and become slowed for 5 seconds, decaying over the duration. This can affect enemies only once per cast.
Slow:
40 / 50 / 60 / 70 / 80%
Reduced Slow:
20 / 25 / 30 / 35 / 40%
Targeting
Location
Affects
Enemies
Spell shield
False
E

Defile

Static cooldown
0.5 s
Cost
30 / 42 / 54 / 66 / 78 Mana per second
Effect radius
◎ 550
Passive: Karthus restores mana whenever he kills an enemy.
Mana Restored:
10 / 20 / 30 / 40 / 50
Toggle: Karthus surrounds himself in a necrotic aura that deals magic damage every 0.25 seconds to all nearby enemies.
Magic Damage Per Tick:
7.5 / 12.5 / 17.5 / 22.5 / 27.5 (+ 5% AP)
Damage Per Second:
30 / 50 / 70 / 90 / 110 (+ 20% AP)
Toggling Defile off triggers a final tick of damage. Defile is toggled off automatically if Karthus becomes unable to pay its mana cost.
Defile cannot be toggled off during Death Defied.
Targeting
Auto
Affects
Self, Enemies
Damage type
Magic
Spell effects
aoedot
Spell shield
False
R

Requiem

Cooldown
200 / 180 / 160 s
Cost
100 Mana
Effect radius
Global
Cast time
0.25 s
Active: Karthus channels for 3 seconds, then deals magic damage to all targetable enemy champions upon completion.
Magic Damage:
200 / 350 / 500 (+ 70% AP)
Targeting
Auto
Affects
Enemies
Damage type
Magic
Spell effects
Aoe
Spell shield
True