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League of Legends · Summoner's Rift

K'Sante

The Pride of Nazumah

TankFighterWardenSkirmisherTop
Range
Melee
Damage
Physical
Resource
Mana
Released
Nov 2, 2022
Last changed
Patch 26.20
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Dauntless Instinct

Innate: K'Sante's abilities mark enemies hit for 4 seconds. His basic attacks against marked enemies are empowered to consume the mark, dealing 12 (+ 1% – 2% (based on level) of target's maximum health) bonus physical damage. The damage based on the target's health ratio deals a minimum of 15 – 100 (based on level) against minions and is capped at 20 – 105 (based on level) against monsters.
All Out Bonus: K'Sante's basic attacks and ability damage, as well as Dauntless Instinct's mark consumption, are empowered to deal bonus physical damage equal to 1% (+ 1% per 100 bonus armor) (+ 1% per 100 bonus magic resistance) of the target's maximum health.
Targeting
Passive
Affects
Enemies
Damage type
physical
Spell effects
special
Spell shield
special
Parry
special
Q

Ntofo Strikes

Static cooldown
3.5 – 2 (based on bonus resistances) • 2.33 – 1.33 s
Cost
20 Mana
Range
◎ 465 • 930
Width
◎ 100 • 100
Cast time
0.45 – 0.35 (based on bonus resistances) s
Active: K'Sante slams his ntofo down in the target direction that deals physical damage to enemies hit and slows them by 80% for 0.5 seconds.
Physical Damage:
70 / 100 / 130 / 160 / 190 (+ 40% bonus armor) (+ 40% bonus magic resistance)
If this hits at least one enemy, K'Sante generates a stack for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Ntofo Strikes cast consumes them all to become empowered with a new effect.
Empowered Active: K'Sante fires a shockwave in the target direction that applies the same effects to enemies hit, but also pulls them towards him over 0.65 seconds and stuns them for 0.8 seconds.
All Out Bonus: Ntofo Strikes' cooldown is reduced by 33%. Upon entering All Out, Ntofo Strikes' stacks are reset. Ntofo Strikes' cooldown is reset if K'Sante had 2 stacks before entering All Out.
Ntofo Strikes resets K'Sante's basic attack timer.
Targeting
Direction
Affects
Enemies, Self
Damage type
Physical
Spell effects
spellaoe
Spell shield
true
Projectile
special
W

Path Maker

Cooldown
14 / 13 / 12 / 11 / 10 s
Cost
45 / 50 / 55 / 60 / 65 Mana
Range
450
Speed
1300 • 1500 • 1800
Active: K'Sante raises his ntofos defensively and prepares to dash in the target direction, charging for a minimum of 0.4 seconds and up to 1 second. During this time, he gains displacement immunity and 25% damage reduction; additionally, Path Maker's range, stun duration, and All Out bonus true damage modifier increase over the first 0.9 seconds of the channel.
Path Maker can be recast within the duration, and does so automatically afterwards. Path Maker's charge cannot be interrupted by crowd control.
Recast: K'Sante dashes in the direction he targeted at the time of cast, though not through terrain, dealing physical damage to enemies he passes through, carrying them alongside him, and stunning them for 0.5 – 1.75 (based on channel time) seconds. This damage is capped against monsters.
Physical Damage:
45 / 75 / 105 / 135 / 165 (+ 8% (+ 2% per 100 bonus armor) (+ 2% per 100 bonus magic resistance) of target's maximum health)
Monster Damage Cap:
180 / 260 / 340 / 420 / 500
All Out Bonus: Path Maker no longer applies its knock back and stun, but its damage reduction is increased to 70%, the dash deals 10% – 80% (based on channel time) bonus true damage, and the dash speed is increased by 20%. Upon entering All Out, Path Maker's cooldown is refreshed.
Minimum Bonus True Damage:
4.5 / 7.5 / 10.5 / 13.5 / 16.5 (+ 0.8% (+ 0.2% per 100 bonus armor) (+ 0.2% per 100 bonus magic resistance) of target's maximum health)
Maximum Bonus True Damage:
36 / 60 / 84 / 108 / 132 (+ 6.4% (+ 1.6% per 100 bonus armor) (+ 1.6% per 100 bonus magic resistance) of target's maximum health)
Total Maximum Mixed Damage:
81 / 135 / 189 / 243 / 297 (+ 14.4% (+ 3.6% per 100 bonus armor) (+ 3.6% per 100 bonus magic resistance) of target's maximum health)
Ntofo Strikes and All Out can be cast during the dash. Path Maker's recast can be used while affected by cast-inhibiting crowd control.
Targeting
Direction • Auto
Affects
Self, Enemies
Damage type
Physical
Spell effects
spellaoe
Spell shield
true
Grounded
special
Knockdown
true
E

Footwork

Cooldown
10 / 9.5 / 9 / 8.5 / 8 s
Cost
45 / 50 / 55 / 60 / 65 Mana
Range
250 • 550
Speed
(500 • 1250 • 1100 • 1400) + 100% movement speed
Active: K'Sante dashes to the target location, though not through terrain, and grants himself a shield for 2 seconds.
Shield Strength:
70 / 112.5 / 155 / 197.5 / 240 (+ 13.5% bonus health)
Footwork can also be cast on allies with increased range and speed, and the ability to dash through terrain. If the target ally is a champion, they receive the shield as well.
All Out Bonus: Footwork's dash speed is increased, and its cooldown is reduced by 50%.
K'Sante can cast any of his abilities during the dash.
Targeting
Location • Unit
Affects
Self, Allies
Grounded
True
Knockdown
True
R

All Out

Cooldown
120 / 100 / 80 s
Cost
100 Mana
Target range
◎ 300
Effect radius
350 • 5000 • Global
Speed
2000
Cast time
0.4 s
Active: K'Sante roots the target enemy champion for 0.5 seconds and gains displacement immunity over the cast time. He then shatters his ntofos, pulling the target to a location that is 300 units in the cast direction from their location at the time of cast, during which they are revealed, and blinking 175 units behind that location. The target is dealt physical damage near the end of the displacement and is stunned for 0.3 seconds once it ends.
Physical Damage:
80 / 115 / 150
If there is valid map-generated terrain 350 units in the cast direction from the target's location at the time of cast, the target is instead pulled to a location that is directly 450 units away from the edge of the other side of the terrain and K'Sante blinks 100 units behind that location, dealing them the physical damage near their emergence from the terrain. At the end of the displacement, they remain airborne for 0.264 seconds, after which they are stunned for 0.5 seconds. K'Sante strikes them after 0.132 seconds into the airborne duration to deal physical damage.
Strike Physical Damage:
80 / 115 / 150 (+ 5% of his bonus health)
Total Physical Damage:
160 / 230 / 300 (+ 5% of his bonus health)
After K'Sante blinks, he enters All Out for 15 seconds.
All Out: K'Sante gains a health threshold equal to 65% maximum health which cannot be modified nor exceeded by any means. Upon entering All Out, his current health is reduced to this threshold if it is above it. Additionally, his base armor and base magic resistance are reduced by 85% bonus armor and 85% bonus magic resistance, respectively. In return, he gains bonus attack speed, 50% bonus-armor penetration, and 20% omnivamp, and modifies his basic abilities which can be cast at no cost.

Upon entering All Out, K'Sante is restored to 100% maximum mana. His mana then decays to 0 over the duration of the buff, after which the amount of mana he had prior to entering All Out is restored.
Bonus Attack Speed:
40 / 60 / 80%
K'Sante retains his maximum health and bonus resistances during All Out. Health lost from gaining the health threshold is not restored after the effect ends. If the target is pulled over terrain, K'Sante will vanish during their displacement and reappear near the end of it.
Targeting
unit
Affects
Self, Enemies
Damage type
Physical
Spell effects
spell
Spell shield
true
Grounded
True