RiftCalc

League of Legends · Summoner's Rift

Lucian

The Purifier

Range
Ranged
Damage
Physical
Resource
Mana
Released
Aug 22, 2013
Last changed
Patch 26.20
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Lightslinger

Innate: After casting an ability, Lucian's next basic attack within 3.5 seconds fires an additional shot on-attack after 0.25 seconds, which deals 50% / 55% / 60% (based on level) AD physical damage, increased to 100% AD against minions. He will shoot the same target, else another target within 50 units beyond his basic attack range automatically.
The second shot applies life steal and on-hit effects, triggers on-attack effects, and is affected by critical strike modifiers.
Innate - Vigilance: Whenever Lucian is healed or shielded by an ally, or an enemy champion within 1000 units is immobilized, his next two shots within 6 seconds are empowered to deal 5 (+ 15% AD) bonus magic damage on-hit. He can store up to 4 empowered shots at a time.
Targeting
Passive
Affects
Enemies
Damage type
Physical
Spell effects
attack
Parry
True
Q

Piercing Light

Cooldown
9 / 8 / 7 / 6 / 5 s
Cost
48 / 56 / 64 / 72 / 80 Mana
Range
◎ 1000
Target range
◎ 500
Width
◎ 120
Cast time
0.4 – 0.25 (based on level) s
Active: Lucian fires a laser in a line in the direction of the target enemy that deals physical damage to enemies hit.
Physical Damage:
90 / 130 / 170 / 210 / 250 (+ 100% bonus AD)
Targeting
Unit
Affects
Enemies
Damage type
Physical
Spell effects
AoE
Spell shield
True
Projectile
False
W

Ardent Blaze

Cooldown
14 / 13 / 12 / 11 / 10 s
Cost
60 Mana
Range
◎ 900
Width
◎ 110
Speed
1600
Cast time
0.25 s
Active: Lucian fires a missile in the target direction that explodes in a cross pattern upon hitting an enemy or reaching maximum range, dealing magic damage to enemies hit and granting sight of the area for 1 second.
Magic Damage:
75 / 110 / 145 / 180 / 215 (+ 90% AP)
Enemies hit are marked for 6 seconds.
Lucian gains bonus movement speed for 1 second when he or allied champions damage a marked target. Allied champions triggering this effect grant Lucian Vigilance.
Bonus Movement Speed:
60 / 65 / 70 / 75 / 80
Targeting
Direction
Affects
Enemies / Self, Allies
Damage type
Magic
Spell effects
spellaoe
Spell shield
special
Projectile
True
Parry
special
E

Relentless Pursuit

Cooldown
16 / 15.5 / 15 / 14.5 / 14 s
Cost
32 / 24 / 16 / 8 / 0 Mana
Target range
200 - 425
Speed
1350
Passive: Relentless Pursuit's current cooldown is reduced by 1 second for each Lightslinger shot hit, doubled to 2 seconds against enemy champions.
Active: Lucian dashes in the target direction.
Relentless Pursuit resets Lucian's basic attack timer. Lucian can cast any of his abilities during the dash. Relentless Pursuit can be cast during W cast time and during R channel.
Targeting
Location
Affects
Self
Grounded
True
Knockdown
True
R

The Culling

Cooldown
110 / 100 / 90 s
Cost
100 Mana
Range
◎ 1200 • ◎ 1140 + offset
Width
◎ 220 + offset
Speed
2800
Active: Lucian channels for up to 3 seconds, rapidly firing up to 22 (+ 0 – 22 (+ 0 – 6) (based on critical strike chance)) shots in the target direction over the duration. Each shot deals physical damage to the first enemy hit, doubled against minions. The Culling can be recast after 0.75 seconds during the channel, and does so automatically when the channel ends.
Physical Damage Per Shot:
15 / 30 / 45 (+ 25% AD) (+ 15% AP)
Minion Damage Per Shot:
30 / 60 / 90 (+ 50% AD) (+ 30% AP)
While channeling, Lucian is ghosted and may still move.
Recast: Lucian ends The Culling.
Targeting
Direction / Auto
Affects
Self, Enemies
Damage type
Physical
Spell effects
aoedot
Spell shield
Special
Projectile
True