RiftCalc

League of Legends · Summoner's Rift

Maokai

The Twisted Treant

Range
Melee
Damage
Magic
Resource
Mana
Released
Feb 16, 2011
Last changed
Patch 26.15
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Sap Magic

Static cooldown
30 – 20 (based on level) s
Innate: Periodically, Maokai empowers his next basic attack to have an uncancellable windup and heal him for 4% – 12.8% (based on level) maximum health after a 0.25-second delay.
Each time Maokai casts an ability, hits at least one enemy champion or epic monster with Sapling Toss, or is struck by an enemy's ability, Sap Magic's cooldown is reduced by 4 seconds, modified to 1.5 if he is hit by a large monster's basic attack or ability.
Sap Magic resets Maokai's basic attack timer, and will not trigger if he is above 95% maximum health.
Targeting
Passive
Affects
Self
Parry
Special
Q

Bramble Smash

Cooldown
7 / 6.5 / 6 / 5.5 / 5 s
Cost
40 Mana
Target range
600
Effect radius
325
Speed
1600
Cast time
0.3 s
Active: Maokai sends a shockwave in the target direction that deals magic damage to enemies hit and slows them by 99% for 0.25 seconds. Bramble Smash deals bonus magic damage to monsters.
Magic Damage:
75 / 120 / 165 / 210 / 255 (+ 2 / 2.5 / 3 / 3.5 / 4% of the target's maximum health) (+ 50% AP)
Bonus Monster Damage:
150 / 160 / 170 / 180 / 190
Total Monster Damage:
225 / 280 / 335 / 390 / 445 (+ 2 / 2.5 / 3 / 3.5 / 4% of the target's maximum health) (+ 50% AP)
Enemies near Maokai are also stunned for 0.5 seconds and knocked back up to 300 units based on their proximity to him.
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
Area of effect
Spell shield
True
Projectile
True
W

Twisted Advance

Cooldown
14 / 13 / 12 / 11 / 10 s
Cost
60 Mana
Target range
◎ 525
Speed
1300
Active: Maokai dashes to the target enemy while being untargetable. Upon arrival, he deals magic damage and roots them for a duration.
Magic Damage:
60 / 85 / 110 / 135 / 160 (+ 40% AP)
Root Duration:
1 / 1.1 / 1.2 / 1.3 / 1.4 seconds
Targeting
Unit
Affects
Enemies
Damage type
Magic
Spell effects
spell
Spell shield
True
Grounded
True
Knockdown
true
E

Sapling Toss

Cooldown
18 / 17 / 16 / 15 / 14 s
Cost
60 / 65 / 70 / 75 / 80 Mana
Target range
1100
Effect radius
175 • 250 • ◎350 • ◎475
Cast time
0.25 s
Sapling Movement Speed
400 – 460 (based on level)
Active: Maokai flings a Sapling to the target location, granting sight of the area while it is in-flight.
Once landed, the Sapling grants sight of its surroundings and remains stationary for 30 seconds or until it reacts to the first nearby visible enemy, chasing them for up to 2.5 seconds. The Sapling explodes upon colliding with an enemy or when it expires, dealing magic damage to nearby enemies, capped at 300 against non-champions, and slowing them by 45% for 2 seconds.
Magic Damage:
50 / 75 / 100 / 125 / 150 (+ 5% bonus health) (+ 25% AP)
A Sapling placed in a brush becomes empowered: lasting 30 (+ 1.5% bonus health) seconds and causing its explosion to deal 66.7% damage to non-minion targets struck and attach two Saplings to them for 1.5 seconds, as well as slow enemies hit by 45% (+ 1% per 100 bonus health) (+ 1% per 100 AP) for 2 seconds and reveal them for 3 seconds. The attached Saplings explode on the afflicted target every 0.75 seconds over the duration, dealing them the same damage each time.

Targets can only be attached to two Saplings at a time; subsequent empowered Sapling explosions on a target will refresh the duration and only attach a Sapling if one has exploded on them already. Against minions, the explosion deals 100% damage. The total damage is capped at 600 against non-champions.
Magic Damage per Instance:
33.33 / 50 / 66.67 / 83.33 / 100 (+ 3.33% bonus health) (+ 16.67% AP)
Total Attached Sapling Damage:
66.67 / 100 / 133.33 / 166.67 / 200 (+ 6.67% bonus health) (+ 33.33% AP)
Total Magic Damage:
100 / 150 / 200 / 250 / 300 (+ 10% bonus health) (+ 50% AP)
Minion Damage:
50 / 75 / 100 / 125 / 150 (+ 5% bonus health) (+ 25% AP)
See Pets for more details about Saplings.
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
special
Spell shield
true
Projectile
true
R

Nature's Grasp

Cooldown
130 / 110 / 90 s
Cost
100 Mana
Target range
◎ 3000
Width
◎ 240
Speed
100 / 400 / 700 / 750 (based on seconds active)
Cast time
0.5 s
Active: Maokai summons a colossal wall of five thorny brambles that slowly advances in the target direction, accelerating over time, each stopping when they collide with an enemy champion. Hitting at least one enemy champion grants Maokai bonus movement speed decaying over 2 seconds.
Bonus Movement Speed:
40 / 50 / 60%
Each bramble deals magic damage to enemies hit and roots them for 0.75 – 2.25 (based on distance traveled) seconds.
Magic Damage:
150 / 225 / 300 (+ 75% AP)
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
Area of effect
Spell shield
True
Projectile
True