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League of Legends · Summoner's Rift

Nasus

The Curator of the Sands

FighterTankJuggernautTop
Range
Melee
Damage
Physical
Resource
Mana
Released
Oct 1, 2009
Last changed
Patch 26.19
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Soul Eater

Innate: Nasus gains 10% / 15% / 20% (based on level) life steal.
Targeting
Passive
Affects
Self
Q

Siphoning Strike

Cooldown
7.5 / 6.5 / 5.5 / 4.5 / 3.5 s
Cost
20 Mana
Active: Nasus empowers his next basic attack within 10 seconds to have an uncancellable windup, gain 50 bonus range, and deal bonus physical damage. Siphoning Strike's flat bonus damage is affected by critical strike modifiers.
Bonus Physical Damage:
30 / 50 / 70 / 90 / 110 (+ 100% of Siphoning Strike stacks)
If Siphoning Strike kills the target, Nasus permanently gains 4 stacks, increased to 10 if the target is a champion, large minion, or large monster.
Siphoning Strike resets Nasus' basic attack timer.
Targeting
Auto
Affects
Self
Damage type
Physical
Spell effects
special
Spell shield
false
Parry
true
W

Wither

Cooldown
15 / 14 / 13 / 12 / 11 s
Cost
80 Mana
Target range
◎ 700
Cast time
0.25 s
Active: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them byboth increasing every second over the duration.
Maximum Slow:
47 / 59 / 71 / 83 / 95%
Additional Slow Per Second:
3 / 6 / 9 / 12 / 15%
Maximum Cripple:
35.25 / 44.25 / 53.25 / 62.25 / 71.25%
Additional Cripple Per Second:
2.25 / 4.5 / 6.75 / 9 / 11.25%
Targeting
Unit
Affects
Enemies
Spell shield
True
E

Spirit Fire

Cooldown
12 s
Cost
60 / 70 / 80 / 90 / 100 Mana
Target range
650
Effect radius
◎ 400 • ◎200
Cast time
0.25 s
Active: Nasus unleashes a spirit fire at the target location, granting sight of the area for 2.5 seconds and, after a 0.264 seconds delay, dealing magic damage to enemies within.
Magic Damage:
50 / 80 / 110 / 140 / 170 (+ 60% AP)
The fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with armor reduction, lingering for 1 second.
Magic Damage Per Tick:
10 / 16 / 22 / 28 / 34 (+ 12% AP)
Total Magic Damage:
100 / 160 / 220 / 280 / 340 (+ 120% AP)
Armor Reduction:
30 / 35 / 40 / 45 / 50% of target's armor
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
AoEDoT
Spell shield
False
R

Fury of the Sands

Cooldown
120 / 100 / 80 s
Cost
100 Mana
Effect radius
◎ 400 + 0.8 per 1% bonus size
Cast time
0.2 s
Active: Nasus empowers himself for 15 seconds, gaining bonus health, bonus armor, bonus magic resistance, increased size, and 50 bonus attack range for the duration.
Bonus Health:
300 / 450 / 600
Bonus Resistances:
40 / 55 / 70
Increased Size:
30 / 35 / 40%
While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike cooldown is halved.
Magic Damage Per Tick:
1.5 / 2 / 2.5% (+ 0.5% per 100 AP) of target's maximum health
Total Magic Damage:
45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health
Targeting
Auto
Affects
Self
Damage type
Magic
Spell effects
aoedot