RiftCalc

League of Legends · Summoner's Rift

Nunu & Willump

The Boy and His Yeti

Range
Melee
Damage
Magic
Resource
Mana
Released
Feb 21, 2009
Last changed
Patch 26.19
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Call of the Freljord

Target range
1000 • 700
Innate: When Nunu and Willump deal damage against an enemy champion, large monster or structure, they and a nearby allied champion gain Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.
Call of the Freljord: Gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attacks additionally deal 30% AD physical damage to secondary targets in a cone in front of him.
Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord while it is active will extend the duration by 4 seconds.
Targeting
Passive
Affects
Self, Allies
Damage type
Physical
Spell effects
special
Q

Consume

Cooldown
13 / 12 / 11 / 10 / 9 s
Cost
60 Mana
Target range
◎ 125
Cast time
0.3 s
Active: Willump takes a bite out of the target enemy, dealing damage and healing himself. The heal is increased by 50% while he is below 50% maximum health.
Against minions and monsters, he deals true damage. Additionally, if Consume would kill the target minion or small or medium monster, Willump devours the target, stunning and pulling them towards him over the cast time.
Non-Champion True Damage:
400 / 600 / 800 / 1,000 / 1,200
Base Non-Champion Heal:
65 / 95 / 125 / 155 / 185 (+ 90% AP) (+ 10% bonus health)
Empowered Non-Champion Heal:
97.5 / 142.5 / 187.5 / 232.5 / 277.5 (+ 135% AP) (+ 15% bonus health)
Against champions, he deals magic damage and the heal is reduced to 60%.
Champion Magic Damage:
60 / 100 / 140 / 180 / 220 (+ 65% AP) (+ 5% bonus health)
Base Champion Heal:
39 / 57 / 75 / 93 / 111 (+ 54% AP) (+ 6% bonus health)
Empowered Champion Heal:
58.5 / 85.5 / 112.5 / 139.5 / 166.5 (+ 81% AP) (+ 9% bonus health)
Targeting
Unit
Affects
Enemies, Self
Damage type
Magic True
Spell effects
spell
Spell shield
True
W

Biggest Snowball Ever!

Cooldown
14 s
Cost
50 / 55 / 60 / 65 / 70 Mana
Target range
750 – 1,750 (based on charge time)
Effect radius
◎ 130 • ◎ 260 • ◎ 390
Speed
(425 • 435 – 594 • 595) + 100% bonus movement speed
Steer Speed
57°/s – 186°/s (based on charge time)
Active: Willump cleanses himself from all slows and channels for up to 10 seconds, becoming ghosted and slow-immune and creating a rolling snowball. Willump automatically navigates his movement in the direction of the cursor and can steer the snowball at an increasing speed over time, which resets upon changing direction. The duo have their movement speed reduced by 50% for the first 1 second, but after a delay they start gaining 14 movement speed every 0.25 seconds, up to a cap.
The snowball increases in size and power linearly over the duration. Its size changes from small to medium after 2.5 seconds, then to large after 5 seconds into the charge. Biggest Snowball Ever! can be recast after 0.5 seconds during the channel, and does so automatically after the channel or if interrupted.
The snowball explodes upon hitting an enemy champion, large pet, medium or large monster, or terrain, dealing magic damage to nearby enemies, increased by 0% – 400% (based on charge time), knocking them up for 0.5 – 0.75 (based on charge time) seconds and subsequently stunning them for 0 – 0.75 (based on charge time) seconds. If the snowball exploded while it was being steered, Willump becomes stunned for 0.132 seconds.
Minimum Magic Damage:
36 / 45 / 54 / 63 / 72 (+ 30% AP)
Maximum Magic Damage:
180 / 225 / 270 / 315 / 360 (+ 150% AP)
The snowball rolls over enemy minions and small monsters hit, dealing 33.3% of the damage as magic damage.
Minimum Minion/Monster Roll Damage:
11.988 / 14.985 / 17.982 / 20.979 / 23.976 (+ 9.99% AP)
Maximum Minion/Monster Roll Damage:
59.94 / 74.925 / 89.91 / 104.895 / 119.88 (+ 49.95% AP)
Recast: Willump releases the snowball, sending it rolling forward up to a maximum distance during which it will not grow any larger and will explode upon hitting any enemy.
Targeting
Direction
Affects
Self, Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
True
Projectile
special
Grounded
true
E

Snowball Barrage

Cooldown
14 / 13 / 12 / 11 / 10 s
Cost
50 / 55 / 60 / 65 / 70 Mana
Target range
700
Width
◎ 50
Speed
2000
Cast time
None • None
Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone.
Magic Damage Per Hit:
15 / 22.5 / 30 / 37.5 / 45 (+ 12% AP)
Total Magic Damage:
45 / 67.5 / 90 / 112.5 / 135 (+ 36% AP)
Enemies hit 3 times are slowed for 1 second. Enemy champions and large monsters hit once are marked Snowbound for 4 seconds, refreshing on subsequent hits. Snowball Barrage can be recast twice within 3 seconds at no additional cost and with a 1-second cooldown between casts.
Slow:
30 / 35 / 40 / 45 / 50%
Recast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may be slowed only once for being hit by snowballs.
Maximum Total Magic Damage:
135 / 202.5 / 270 / 337.5 / 405 (+ 135% AP)
After 3 seconds from the first cast, Snowbound enemies near Willump take magic damage and are rooted for 0.5 – 1.62 (based on level) seconds.
Magic Damage:
20 / 30 / 40 / 50 / 60 (+ 80% AP)
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
aoe
Spell shield
True
Projectile
true
R

Absolute Zero

Cooldown
110 / 100 / 90 s
Cost
100 Mana
Effect radius
◎ 650
Active: Nunu and Willump channel a blizzard for up to 3 seconds, granting themselves a shield and slowing nearby enemies by 0% – 95% (based on channel time).
Shield Strength:
65 / 75 / 85 (+ 150% AP) (+ 30 / 40 / 50% bonus health)
Absolute Zero can be recast after 0.5 seconds during the channel, and does so automatically when the channel ends by any means.
Recast: Nunu and Willump cause the blizzard to explode, dealing magic damage to nearby enemies, modified to 0% – 100% (based on channel time). Affected enemies will remain slowed for 0 – 3 (based on channel time) seconds and any of the duo's remaining shield will decay over 3 seconds.
Maximum Magic Damage:
625 / 950 / 1,275 (+ 300% AP)
Targeting
Auto
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
True