RiftCalc

League of Legends · Summoner's Rift

Olaf

The Berserker

Range
Melee
Damage
Physical
Resource
Mana
Released
Jun 9, 2010
Last changed
Patch 26.13
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Berserker Rage

Innate: Olaf gains 0% – 100% (based on missing health) of 50% – 107.84% (based on level) bonus attack speed and 8% – 27.67% (based on level) life steal.
Targeting
Passive
Affects
Self
Q

Undertow

Cooldown
9 s
Cost
50 / 55 / 60 / 65 / 70 Mana
Target range
◎ 425 • 1000
Effect radius
◎ 100 • 250 • ◎300
Width
◎ 180
Speed
1600
Cast time
0.25 s
Active: Olaf throws an axe to the target location that deals physical damage to enemies it passes through and slows them for 1 – 3 (based on distance traveled) seconds. Enemy champions hit are also inflicted with 20% armor reduction for 4 seconds.
Physical Damage:
70 / 120 / 170 / 220 / 270 (+ 100% bonus AD)
Slow:
30 / 35 / 40 / 45 / 50%
Undertow deals bonus physical damage against monsters.
Monster Bonus Physical Damage:
20 / 45 / 70 / 95 / 120
Total Monster Damage:
90 / 165 / 240 / 315 / 390 (+ 100% bonus AD)
The axe remains in place for a duration equal to Undertow's cooldown, granting sight of its surroundings for 0.5 seconds. Olaf can pick up the axe to reduce Undertow's current cooldown to 2.5 – 0 (based on seconds elapsed since axe landed).
Nearby monsters are granted ghosting for 5 seconds upon Undertow's cast.
Targeting
Location
Affects
Enemies
Damage type
Physical
Spell effects
Aoe
Spell shield
True
Projectile
special
W

Tough It Out

Cooldown
16 / 15 / 14 / 13 / 12 s
Cost
50 Mana
Active: Olaf gains bonus attack speed for 5 seconds.
Bonus Attack Speed:
40 / 50 / 60 / 70 / 80%
He also grants himself a shield for 2.5 seconds for an amount that is capped at 70% missing health.
Shield Strength:
10 / 40 / 70 / 100 / 130 (+ 17.5% missing health)
Tough It Out resets Olaf's basic attack timer.
Targeting
Auto
Affects
Self
E

Reckless Swing

Cooldown
11 / 10 / 9 / 8 / 7 s
Cost
28 / 46 / 64 / 82 / 100 (+ 20% AD) Health
Target range
◎ 325
Cast time
0.25 – 0.175 (based on bonus attack speed) s
Active: Olaf strikes thunder onto the target enemy, dealing true damage.
True Damage:
70 / 115 / 160 / 205 / 250 (+ 50% AD)
If Reckless Swing kills the target, Olaf heals himself equal to the health cost.
Basic attacks reduce Reckless Swing's cooldown by 1 second, increased to 2 against monsters.
Targeting
Unit
Affects
Enemies
Damage type
True
Spell effects
spell
Spell shield
True
R

Ragnarok

Cooldown
100 / 90 / 80 s
Cost
100 mana
Passive: Olaf gains bonus armor and bonus magic resistance.
Bonus Resistances:
10 / 15 / 20
Active: Olaf becomes enraged for 3 seconds, cleansing himself of all crowd control and becoming immune to them, as well as gaining bonus attack damage and 10% increased size. For the first second of Ragnarok, he also gains bonus movement speed while facing visible enemy champions within 2000 units.
Bonus Attack Damage:
10 / 20 / 30 (+ 25% AD)
Bonus Movement Speed:
20 / 45 / 70%
Ragnarok's duration is increased by and up to 2.5 seconds for each basic attack on-hit or cast of Reckless Swing against an enemy champion.
Targeting
Auto
Affects
Self