RiftCalc

League of Legends · Summoner's Rift

Pantheon

The Unbreakable Spear

Range
Melee
Damage
Physical
Resource
Mana
Released
Feb 2, 2010
Last changed
Patch 25.20
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Mortal Will

Innate: Pantheon generates a stack of Mortal Will whenever he lands a basic attack on-hit or casts an ability, stacking up to 5 times. At 5 stacks, Pantheon's next basic ability consumes the stacks to become empowered with an additional effect.
Pantheon gains maximum stacks of Mortal Will upon starting the game, completing a Recall channel, and respawning.
Targeting
Passive
Affects
Self
Q

Comet Spear

Cooldown
11 / 10.25 / 9.5 / 8.75 / 8 s
Cost
25 Mana
Range
◎ -40 - 560 • ◎ 1200
Width
◎ 120 • 110
Speed
2700
Cast time
0.2 s
Active: Pantheon charges while being slowed by 10% for up to 4 seconds to increase Comet Spear's range after 0.35 seconds of channeling. Comet Spear can be recast within the duration.
Recast: Pantheon hurls his spear in the target direction that deals physical damage to enemies hit, increased against enemies below 20% of their maximum health but reduced by 50% against enemies beyond the first.
Hurl Physical Damage:
70 / 100 / 130 / 160 / 190 (+ 115% bonus AD) (+ 50% AP)
Increased Hurl Damage:
155 / 230 / 305 / 380 / 455 (+ 230% bonus AD) (+ 100% AP)
Hurl Secondary Physical Damage:
35 / 50 / 65 / 80 / 95 (+ 57.5% bonus AD) (+ 25% AP)
Increased Hurl Secondary Damage:
77.5 / 115 / 152.5 / 190 / 227.5 (+ 115% bonus AD) (+ 50% AP)
Releasing the ability within 0.35 seconds causes Pantheon to instead thrust his spear in the target direction, dealing physical damage to enemies hit, increased against enemies below 20% of their maximum health, and refunding 60% of Comet Spear's cooldown. The thrust's damage is not reduced against enemies beyond the first.
Thrust Physical Damage:
70 / 100 / 130 / 160 / 190 (+ 115% bonus AD)
Increased Thrust Damage:
155 / 230 / 305 / 380 / 455 (+ 230% bonus AD)
Comet Spear's total damage is reduced to 80% against monsters and to 70% against minions.
If the charge is interrupted or completes without reactivation, Comet Spear is cancelled and the ability is put on full cooldown but refunds half the mana cost.
Mortal Will: Comet Spear deals 20 – 265.88 (based on level) (+ 115% bonus AD) bonus physical damage, affected by the previous damage reductions. Consumes the stacks upon recasting.
Targeting
Auto • Direction
Affects
Enemies
Damage type
Physical
Spell effects
spellaoe
Spell shield
True
Projectile
special
W

Shield Vault

Cooldown
13 / 12 / 11 / 10 / 9 s
Cost
55 Mana
Target range
◎ 600
Active: Pantheon leaps to the front of the target enemy's location. If the target is within 800 units upon arrival, he deals physical damage and stuns them for 1 second. Against minions and monsters, Shield Vault has a minimum damage of 60 and is capped at 150.
Physical Damage:
6 / 6.5 / 7 / 7.5 / 8% of target's maximum health (+ 1.5% per 100 AP) (+ 0.4% per 100 Pantheon's bonus health)
Mortal Will: Pantheon empowers his next basic attack within 4 seconds to have a 0.375-second cast time and strike the target 3 times over a brief period, dealing 40% – 55% (based on level) AD physical damage per hit, up to 120% – 170.29% (based on level) AD. Each hit is affected by critical strike modifiers and applies on-hit effects.
Empowered Shield Vault resets Pantheon's basic attack timer.
Targeting
Unit
Affects
Enemies
Damage type
physical
Spell effects
special
Spell shield
True
Grounded
true
Knockdown
true
Parry
true
E

Aegis Assault

Cooldown
22 / 21 / 20 / 19 / 18 s
Cost
80 Mana
Effect radius
◎ 525
Angle
60°
Cast time
None • 0.25 s
Active: Pantheon braces his shield in the target direction and channels for 1.5 seconds, during which he becomes invulnerable to non-turret damage dealt by enemies from the target direction. He also continually performs strikes in a cone in front of him, dealing 8.3% AD physical damage every 0.125 seconds to enemies hit, reduced by 50% against minions and up to 100% AD total physical damage.
Aegis Assault can be recast after 0.3 seconds, and does so automatically after the duration. Aegis Assault's channel cannot be interrupted by crowd control.
Recast: Pantheon slams with his shield in a cone in front of him, dealing physical damage to enemies hit.
Physical Damage:
55 / 105 / 155 / 205 / 255 (+ 150% bonus AD)
Mortal Will: After recasting, Pantheon gains 5 – 32.94 (based on level) (+ 2.5% bonus health) bonus armor and bonus magic resistance for 4 seconds as well as 60% bonus movement speed for 1.5 seconds.
Pantheon can move during the cast time of Aegis Assault's recast.
Targeting
Direction
Affects
Enemies
Damage type
physical
Spell effects
special
Spell shield
special
Projectile
false
R

Grand Starfall

Cooldown
180 / 165 / 150 s
Cost
100 Mana
Target range
5500 • 1350 + 450
Effect radius
◎ 450 • 125
Inner radius
◎ 225 • 450
Cast time
0.1 s
Passive: Pantheon gains armor penetration.
Armor Penetration:
10 / 20 / 30%
Active: Pantheon channels for 2 seconds before leaping into the sky, causing him to vanish and become immune to crowd control. He continues channeling for 2.25 seconds and grants sight around the target location 0.5 seconds into the channel.
After 0.8 seconds into the channel, Pantheon hurls his spear to the target location over 0.2 seconds that deals 40 – 190 (based on Comet Spear's rank) (+ 115% bonus AD) (+ 50% AP) physical damage to enemies near the impact and slows them by 50% for 2 seconds.
Over the remaining 1.25 seconds, Pantheon crashes down after 0.55 seconds and creates a shockwave alongside himself that travels toward the target location over 0.7 seconds, dealing magic damage to enemies hit, reduced by up to 50% for those hit at the edge of the area. Upon completion of the channel, Pantheon will lose the crowd control immunity and reappear at the target location, as well as gain maximum stacks of Mortal Will.
Magic Damage:
300 / 500 / 700 (+ 100% AP)
Reduced Damage:
150 / 250 / 350 (+ 50% AP)
Grand Starfall is placed on a 30-second cooldown if the first channel is canceled.
Targeting
Location
Affects
Enemies
Damage type
Physical Magic
Spell effects
spellaoe
Spell shield
True
Projectile
false
Grounded
true