RiftCalc

League of Legends · Summoner's Rift

Rengar

The Pridestalker

Range
Melee
Damage
Physical
Resource
Ferocity
Released
Aug 21, 2012
Last changed
Patch 26.05
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Unseen Predator

Range
◎ 745 (+ 100% bonus attack range)
Target range
◎ 50
Speed
1450
Innate: Upon casting a basic ability or using Savagery first attack, Rengar generates a stack of Ferocity for 1 second, stacking up 4 times but not refreshing on subsequent triggers . At maximum stacks, his next basic ability consumes them all to become empowered with an additional effect and grant him an additional cast along with 30% / 40% / 50% (based on level) bonus movement speed for 1.5 seconds. Generated Ferocity is prevented from expiring for 10 seconds after dealing or taking damage, excluding damage dealt by damage over time or proc effects.
Innate: While in brush, Rengar gains Unseen Predator, which lingers for 0.35 seconds upon exiting brush. Unseen Predator is lost immediately if Rengar exits the brush using Flash or Hexflash.
Unseen Predator: Rengar's next basic attack on-attack generates 1 Ferocity if none of his current Ferocity was generated this way. The attack also has massively increased range and causes him to leap to the target's location if they are beyond his normal basic attack range, attacking the target upon arrival and landing 50 units in front of them.

Rengar can cast any of his abilities during the dash. The start of the leap is the end of Rengar's attack windup, putting the attack timer on cooldown, triggering on-attack effects and additionally refreshing the Ferocity duration.
Innate - Bonetooth Necklace: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants Rengar a Trophy, once per unique champion and up to 5. An additional Trophy is made available through the event The Hunt is On! with the Head of Kha'Zix. Trophies grant bonus attack damage equal to 1% – 36% (based on Trophies) bonus AD.
Targeting
Passive
Affects
Self
Grounded
special
Knockdown
True
Parry
True
Q

Savagery

Cooldown
6 / 5.5 / 5 / 4.5 / 4 s
Active: Rengar gains 40% bonus attack speed on his next two basic attacks on-attack within 3 seconds.
His first attack on-hit is empowered to stab the target, having an uncancellable windup, gaining 25 bonus range, and dealing additional physical damage.
Additional Physical Damage:
20 / 55 / 90 / 125 / 160 (+ 5% AD)
Ferocity Bonus: Savagery's damage is modified to deal 35 – 260 (based on level) (+ 20% AD) bonus physical damage. In addition to gaining another instance of the base attack speed on-cast, consuming the attack also grants 50% – 107% (based on level) bonus attack speed for 5 seconds.
Savagery resets Rengar's basic attack timer.
Targeting
Auto
Affects
Self
Damage type
Physical
Spell effects
Special
Spell shield
false
Parry
True
W

Battle Roar

Cooldown
16 / 14.5 / 13 / 11.5 / 10 s
Effect radius
◎ 450
Passive: Rengar stores 50% of the post-mitigation damage he has taken in the last 1.5 seconds as grey health on his health bar, increased to 100% of damage taken from monsters.
Active: Rengar roars, dealing magic damage to nearby enemies and 65 – 137.65 (based on level) bonus magic damage to monsters, and consuming his grey health to heal for the same amount.
Magic Damage:
50 / 80 / 110 / 140 / 170 (+ 80% AP)
Ferocity Bonus: Battle Roar's damage is modified to deal 50 – 240 (based on level) (+ 80% AP) magic damage. Rengar cleanses himself from all crowd control.
Targeting
Auto
Affects
Self • Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
True
E

Bola Strike

Cooldown
10 s
Target range
◎ 1000
Width
◎ 140
Speed
1500
Cast time
0.25 • None s
Active: Rengar throws a bola in the target direction that deals physical damage to the first enemy hit and slows them for 1.75 seconds, as well as revealing them for 2 seconds and granting sight of a 150-unit radius around them for the same duration.
Physical Damage:
55 / 100 / 145 / 190 / 235 (+ 80% bonus AD)
Slow:
30 / 45 / 60 / 75 / 90%
Ferocity Bonus: Bola Strike's damage is modified to deal 50 – 335 (based on level) (+ 80% bonus AD) physical damage. The target is rooted instead of slowed.
Targeting
Direction
Affects
Enemies
Damage type
Physical
Spell effects
spell
Spell shield
True
Projectile
True
R

Thrill of the Hunt

Cooldown
100 / 90 / 80 s
Effect radius
◎ 2,500 / 3,000 / 3,500
Detection Radius
710
Passive: Rengar also gains Unseen Predator while camouflaged from any source.
Active: Rengar prowls for a duration, gaining bonus movement speed. After a 2-second delay, he also becomes camouflaged and gains Unseen Predator.
The camouflage can only last up to 14 seconds.
Effect Duration:
12 / 16 / 20 seconds
Bonus Movement Speed:
40 / 50 / 60%
During this time, Rengar will detect the nearest enemy champion in range, revealing and gaining sight of a 100-unit radius around them. Enemies detected are revealed for the remaining full duration.
The nearest detected enemy within 1600 range is also marked, alerting all of their allies within 1200 range about Rengar's presence.
Rengar's next basic attack within range 125 range against any enemy or with Unseen Predator to the marked enemy deals 100% AD additional physical damage and then inflicts armor reduction for 4 seconds.
The target is revealed until the leap has finished.
Armor Reduction:
15 / 20 / 25
Attacking or casting abilities other than Savagery ends Thrill of the Hunt immediately.
Targeting
Auto
Affects
Enemies
Damage type
Physical
Spell effects
Proc
Spell shield
false
Grounded
false
Parry
True