Active: Rumble generates 20 Heat to activate his flamethrower for 3 seconds, spewing forth flames in a frontal cone every 0.25 seconds. Enemies hit by the flame are scorched for 0.6 seconds, taking magic damage every 0.25 seconds as well as upon being hit if not currently scorched, refreshing on subsequent inflictions.
Flamespitter's damage is reduced to 70% against minions.
- Minimum Magic Damage:
- 12.5 / 18.75 / 25 / 31.25 / 37.5 (+ 26.25% AP) (+ 1.5 / 1.625 / 1.75 / 1.875 / 2% of target's maximum health)
- Magic Damage per Second:
- 16.67 / 25 / 33.33 / 41.67 / 50 (+ 35% AP) (+ 2 / 2.167 / 2.333 / 2.5 / 2.667% of target's maximum health)
- Magic Damage per Tick:
- 4.167 / 6.25 / 8.333 / 10.417 / 12.5 (+ 8.75% AP) (+ 0.5 / 0.542 / 0.583 / 0.625 / 0.667% of target's maximum health)
- Maximum Magic Damage:
- 62.5 / 93.75 / 125 / 156.25 / 187.5 (+ 131.25% AP) (+ 7.5 / 8.13 / 8.75 / 9.38 / 10% of target's maximum health)
- Minimum Minion Damage:
- 8.75 / 13.13 / 17.5 / 21.88 / 26.25 (+ 18.38% AP) (+ 1.05 / 1.14 / 1.22 / 1.31 / 1.4% of target's maximum health)
- Minion Damage per Second:
- 11.67 / 17.5 / 23.33 / 29.17 / 35 (+ 24.5% AP) (+ 1.4 / 1.52 / 1.63 / 1.75 / 1.87% of target's maximum health)
- Minion Damage per Tick:
- 2.917 / 4.375 / 5.833 / 7.292 / 8.75 (+ 6.125% AP) (+ 0.35 / 0.379 / 0.408 / 0.437 / 0.467% of target's maximum health)
- Maximum Minion Damage:
- 43.75 / 65.63 / 87.5 / 109.38 / 131.25 (+ 91.88% AP) (+ 5.25 / 5.69 / 6.13 / 6.56 / 7% of target's maximum health)