RiftCalc

League of Legends · Summoner's Rift

Shyvana

The Half-Dragon

Range
Melee
Damage
Physical
Resource
Fury
Released
Nov 1, 2011
Last changed
Patch 26.20
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Scalemail

Innate: Shyvana generates Scalemail stacks from scoring takedowns against certain enemies. Large monsters and large minions grant 1 stack, while enemy champions and epic monsters grant 3.
Scalemail: For each stack, Shyvana gains 0.3 bonus armor and 0.3 bonus magic resistance.
Targeting
Passive
Affects
Self
Q

Emberstrike

Cooldown
10 / 9 / 8 / 7 / 6 s
Effect radius
275
Passive: Shyvana's basic attacks on-hit will reduce Emberstrike's current cooldown by 0.5 seconds, and deal bonus magic damage equal to 1% (+ 1.1% per 100 bonus AD) of the target's maximum health. Against non-champions, this effect deals a minimum of 10 and is capped at 200.
Active: Emberstrike can be cast twice in Human Form and thrice in Dragon Form. Each cast empowers Shyvana's next basic attack within 6 seconds to have an uncancellable windup and trigger an additional exclusive effect. After 1.5 seconds of using an Emberstrike attack, or immediately following a basic attack, the ability can be recast within and up to the next 4 seconds each time, before it incurs its cooldown. Shyvana gains 50 bonus range on all of her basic attacks while Emberstrike is active. The attacks deal 10 bonus physical damage against monsters.
First Cast: Shyvana slashes her claws, blasting a cone in the target's direction that deals modified physical damage to enemies hit. The damage to the primary target is affected by critical strike modifiers.
Area Physical Damage:
10 / 15 / 20 / 25 / 30 (+ 110% AD) (+ 30% AP)
Second Cast: Shyvana slams her tail, dealing the same damage to the target and surrounding enemies.
Dragon Form Bonus — Third Cast: Shyvana takes a bite out of the target, dealing modified true damage. This damage cannot critically strike.
True Damage:
15 / 22.5 / 30 / 37.5 / 45 (+ 165% AD) (+ 45% AP)
All casts reset Shyvana's basic attack timer.
Targeting
Auto
Affects
Enemies
Damage type
Physical Magic
Spell effects
special
Spell shield
False
Parry
Unknown
W

Inferno Aegis

Cooldown
13 / 12.25 / 11.5 / 10.75 / 10 s
Effect radius
◎ 350 • ◎ 2000 • ◎ 600
Active: Shyvana shields herself for 2.5 seconds, with the shield strength increased by 30% for every nearby enemy champion. For the same duration, she gains 25% bonus movement speed, increased to 43.75% while facing visible enemy champions.
Shield Strength:
60 / 80 / 100 / 120 / 140 (+ 12% bonus health)
Increased shield per champion:
18 / 24 / 30 / 36 / 42 (+ 3.6% bonus health)
After 1 second, Inferno Aegis can be recast while the shield holds and does so automatically after it expires or is broken.
Recast: Shyvana consumes the shield to explode, dealing magic damage to nearby enemies.
Magic Damage:
80 / 100 / 120 / 140 / 160 (+ 65% AP)
Dragon Form Bonus: If the explosion hits an enemy champion, Shyvana heals herself for 60 – 104.71 (based on level) (+ 4% – 8.47% (based on level) missing health).
Targeting
Auto
Affects
Enemies
Damage type
magic
Spell effects
spellaoe
Spell shield
True
E

Molten Burst

Cooldown
12 / 11 / 10 / 9 / 8 s
Range
800 • 1000
Effect radius
150 • 300
Width
120 • 100
Speed
1500 • 1600
Cast time
0.25 • 0.3333 s
Active: Shyvana launches a fireball in the target direction that explodes upon colliding with the first enemy or reaching maximum range, dealing magic damage to enemies hit and slowing them by 30% for 2 seconds.
Magic Damage:
50 / 65 / 80 / 95 / 110 (+ 60 / 65 / 70 / 75 / 80% AP) (+ 5% of target's maximum health)
Dragon Form Bonus: The fireball is wider, can pass through enemies, and deals 25% increased damage. Upon hitting an enemy champion or large monster, and after reaching maximum range, the fireball sets an explosion upon the targets struck and at the location that applies the same effects. Molten Burst will also scorch the ground it touches beneath for 2 seconds. Enemies within a scorched field are dealt 3.75 / 5 / 6.25 (based on level) (+ 1.25% AP) magic damage every 0.25 seconds, for a total maximum damage of 30 / 40 / 50 (based on level) (+ 10% AP).

Enemies may be damaged by only one scorched field at a time. Subsequent explosions against the same target deal 40% damage.
Increased/Explosion Magic Damage:
62.5 / 81.25 / 100 / 118.75 / 137.5 (+ 75 / 81.25 / 87.5 / 93.75 / 100% AP) (+ 6.25% of target's maximum health)
Subsequent Explosion Damage:
25 / 32.5 / 40 / 47.5 / 55 (+ 30 / 32.5 / 35 / 37.5 / 40% AP) (+ 2.5% of target's maximum health)
Targeting
Direction / Location
Affects
Enemies
Damage type
magic
Spell effects
special
Spell shield
True
Projectile
true
R

Dragon's Descent

Cost
3.3 Dragon Fury every 0.5 seconds
Target range
400 - 1050
Cast time
0.25 s
Passive - Fury: Shyvana generates Dragon Fury every 0.5 seconds while in Human Form. Her basic attacks and abilities also generate 1.25 Dragon Fury for each enemy damaged, up to once per enemy per cast instance and increasedduring Dragon Form. Against non-champions damaged by abilities, the generated amount is reduced toShyvana gains 1% bonus Dragon Fury generation from all sources per 1 ultimate haste. Shyvana gains 100 Dragon Fury upon learning Dragon's Descent.
Dragon Fury Generation per 0.5 Seconds:
0.25 / 0.375 / 0.5
Dragon Fury Generation per Second:
0.5 / 0.75 / 1
Active: Shyvana transforms into Dragon Form and flies with displacement immunity to the target location, breathing fire in a cone along the way that deals magic damage to enemies hit and fears them for 0.75 seconds, as well as slows them by 99% for the same duration.
Magic Damage:
150 / 250 / 350 (+ 100% AP)
Dragon Form: Shyvana gains bonus health, bonus attack range, and increased size. Her basic abilities are empowered to apply an additional effect. She maintains Dragon Form at a recurring cost of Dragon Fury, returning to Human Form once all Dragon Fury has been depleted.
Bonus Health:
150 / 250 / 350
Bonus Range:
25 / 50 / 75
Size Increase:
5 / 12.5 / 20%
100 Dragon Fury is required to cast this ability.
Targeting
Location
Affects
Enemies, Self
Damage type
magic
Spell effects
aoe
Spell shield
True
Grounded
true
Knockdown
false