RiftCalc

League of Legends · Summoner's Rift

Swain

The Noxian Grand General

Range
Ranged
Damage
Magic
Resource
Mana
Released
Oct 5, 2010
Last changed
Patch 26.20
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Ravenous Flock

Effect radius
1100 • ◎250
Speed
1200
Innate: Enemy champions that die will leave behind a Soul Fragment for 16 seconds. Swain's ravens will collect nearby dropped Soul Fragments, as well as rip the Soul Fragments out of champions hit by Vision of Empire or Nevermove's recast. Once a raven has collected a Soul Fragment, it will fly towards Swain to grant it to him, while also granting sight of its surroundings during the travel.

Soul Fragment: For each stack, Swain gains 15 bonus health permanently. Upon claiming a fragment, he will heal for 6% of his maximum health.
Targeting
Passive
Affects
Self, Enemies
Projectile
false
Q

Death's Hand

Cooldown
7 / 6 / 5 / 4 / 3 s
Cost
40 / 45 / 50 / 55 / 60 Mana
Effect radius
725
Angle
32°
Cast time
0.25 s
Active: Swain unleashes five bolts of eldritch power over 0.264 seconds in a cone in the target direction that deal magic damage to enemies hit. Subsequent bolts against an enemy deal 25% bonus damage.
Magic Damage:
60 / 90 / 120 / 150 / 180 (+ 45% AP)
Bonus Damage Per Bolt:
15 / 22.5 / 30 / 37.5 / 45 (+ 11.25% AP)
Total Damage:
120 / 180 / 240 / 300 / 360 (+ 90% AP)
Swain reveals himself during the cast if there is an enemy champion nearby.
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
Area of effect
Spell shield
True
Projectile
False
W

Vision of Empire

Cooldown
20 / 19 / 18 / 17 / 16 s
Cost
60 / 65 / 70 / 75 / 80 Mana
Target range
5,500 / 6,000 / 6,500 / 7,000 / 7,500
Effect radius
◎ 325
Cast time
0.25 s
Active: Swain summons a demonic eye at the target location that grants sight of the area for 2 seconds and explodes after 1.5 seconds, dealing magic damage to enemies within, halved against minions, and slowing them by 50% for 1.5 seconds.
Magic Damage:
70 / 115 / 160 / 205 / 250 (+ 60% AP)
Minion Damage:
35 / 57.5 / 80 / 102.5 / 125 (+ 30% AP)
Enemy champions hit are also revealed for 6 seconds and have a Soul Fragment collected from them.
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
Special
E

Nevermove

Cooldown
12 / 11.5 / 11 / 10.5 / 10 s
Cost
50 / 55 / 60 / 65 / 70 Mana
Target range
850
Effect radius
100 • Global
Width
◎ 180
Speed
1,125 – 1,800 (based on seconds in flight) • 2,000 – 2,800 (based on seconds in flight)
Cast time
0.25 s
Active: Swain launches a demonic wave in the target direction.
At maximum range, the wave homes back to Swain and detonates upon the first enemy hit, dealing magic damage to nearby enemies and rooting them for 1.5 seconds, during which they are revealed. Nevermove can be recast while champions hit are rooted.
Magic Damage:
90 / 130 / 170 / 210 / 250 (+ 70% AP)
Recast: Swain pulls the rooted champions over 290 units and collects a Soul Fragment from each of them, revealing himself for 5 seconds. If the targets would be pulled past Swain, they rebound off of him instead, knocking them back the excess distance.
Targeting
Direction • Auto
Affects
Enemies
Damage type
Magic
Spell effects
Area of effect
Spell shield
special
Projectile
True
R

Demonic Ascension

Cooldown
120 s
Cost
100 Mana
Effect radius
650
Cast time
0.5 s
Active: Swain frees the demon within himself, gaining Demonic Ascension and generating 50 Demonic Energy. Demonic Ascension is maintained with Demonic Energy, which decays by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Demonic Ascension is lost once all Demonic Energy is depleted to 0. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, and fully restores it to the maximum of 50 upon scoring a champion takedown.
Demonic Ascension: Swain is ghosted and drains the lifeforce of nearby enemies, both dealing magic damage and healing himself every 0.5 seconds per target affected. The heal is reduced by 90% against minions and monsters.
Magic Damage per Tick:
7.5 / 12.5 / 17.5 (+ 2% AP)
Heal per Tick:
7.5 / 15 / 22.5 (+ 2.5% AP) (+ 0.75% of his bonus health)
Reduced Heal per Tick:
0.75 / 1.5 / 2.25 (+ 0.25% AP) (+ 0.075% of his bonus health)
After 2 seconds, Swain gains the ability to cast Demonflare, up to 100 times, and does so automatically when Demonic Ascension expires if Demonflare is not on cooldown at the time of expiration.
The targets do not have to be visible to be hit by this ability.
Swain can move during Demonic Ascension's cast time.
Targeting
Auto
Affects
Self, Enemies
Damage type
Magic
Spell effects
aoedot
Spell shield
False
Projectile
False
R

Demonflare

Static cooldown
8 s
Effect radius
◎ 675
Width
◎ 60
Speed
3000
Cast time
0.25 s
Active: Swain releases a nova of soulfire that deals magic damage to nearby enemies and slows them by 50%, decaying over 1.5 seconds.
Magic Damage:
150 / 250 / 350 (+ 40% AP)
Swain can move during Demonflare's cast time.
Targeting
Auto
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
True
Projectile
True