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League of Legends · Summoner's Rift

Tahm Kench

The River King

Range
Melee
Damage
Magic
Resource
Mana
Released
Jul 9, 2015
Last changed
Patch 26.20
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

An Acquired Taste

Innate: Tahm Kench's basic attacks on-hit and Tongue Lash are empowered to deal 5 – 60 (based on level) (+ 1.25% AP per 100 bonus health) (+ 4% of his bonus health) bonus magic damage and apply a stack of An Acquired Taste against enemy champions for 5 seconds, refreshing on subsequent hits and stacking up to 3 times. Stacks expire one by one every 0.67 seconds when the duration ends.
Tongue Lash and Devour gain additional effects against enemies with 3 stacks, consuming them all.
Targeting
Passive
Affects
Self
Damage type
Magic
Spell effects
Proc
Parry
True
Q

Tongue Lash

Cooldown
7 / 6.5 / 6 / 5.5 / 5 s
Cost
50 / 46 / 42 / 38 / 34 Mana
Range
◎ 900
Width
◎ 140
Speed
2800
Cast time
0.25 s
Active: Tahm Kench lashes his tongue in the target direction that deals magic damage to the first enemy hit and slows them by 50% for 2 seconds. If this hits an enemy champion, Tahm Kench also heals himself.
Magic Damage:
75 / 120 / 165 / 210 / 255 (+ 100% AP) + [ An Acquired Taste 5 – 60 (based on level) (+ 1.25% AP per 100 bonus health) (+ 4% bonus health) ]
Heal:
10 / 20 / 30 / 40 / 50 (+ 5 / 5.5 / 6 / 6.5 / 7% of missing health)
An Acquired Taste Bonus: The target is stunned for 1.5 seconds. Devour can be cast during Tongue Lash at no cost to pull the target to Tahm Kench before swallowing them.
Tahm Kench is unable to move, attack, or cast Abyssal Dive or Devour on a different target while his tongue is in flight. Tongue Lash's range and travel speed can be increased by Tahm Kench's size.
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
Spell
Spell shield
True
Projectile
True
W

Abyssal Dive

Cooldown
21 / 20 / 19 / 18 / 17 s
Cost
60 / 75 / 90 / 105 / 120 Mana
Target range
1,000 / 1,050 / 1,100 / 1,150 / 1,200
Effect radius
◎ 275 • ◎200
Active: Tahm Kench channels for 1.35 seconds as he dives into the waters to emerge at the target location, granting sight of the area during the channel.
Upon completion of the channel, Tahm Kench blinks to the target location after a 0.15-second delay, dealing magic damage to nearby enemies and knocking them up and stunning them for 1 second. If at least one enemy champion is hit, 40% of Abyssal Dive's mana cost as well as a percentage of its cooldown are refunded.
Magic Damage:
100 / 135 / 170 / 205 / 240 (+ 150% AP)
Cooldown Refund:
40 / 42.5 / 45 / 47.5 / 50%
Enemies can see the indicator for Tahm Kench's destination after he has channeled for 0.75 seconds, if they have sight of the area. Tahm Kench remains unable to act for 0.65 seconds after the blink.
Targeting
Location
Affects
Self, Allies
Damage type
Magic
Spell effects
spellaoe
Spell shield
true
Grounded
True
E

Thick Skin

Cooldown
3 s
Effect radius
◎ 2400
Cast time
0.25 s
Passive: Tahm Kench stores a portion of the post-mitigation damage he takes as grey health on his health bar, increased while there are at least 2 nearby visible enemy champions either dead or alive. He can store up to 300% of his maximum health.
Damage Stored into Grey Health:
15 / 23 / 31 / 39 / 47%
Increased Damage Stored into Grey Health:
42 / 44 / 46 / 48 / 50%
While Thick Skin is not on cooldown, and after 4 seconds without taking damage, Tahm Kench rapidly consumes his grey health to restore 60% – 100% (based on level) of the amount, healing for 10% of his maximum health every 0.264 seconds.
Active: Tahm Kench converts his current grey health into a shield that lasts for 2.5 seconds.
Targeting
Auto
Affects
Self
R

Devour

Cooldown
120 / 100 / 80 s
Cost
100 Mana
Target range
◎ 250
Cast time
0.25 s
Active: Tahm Kench abducts the target champion, pulling them to him over the cast time and then swallowing them to carry them in his belly for up to 3 seconds. While inside, the target is attached to Tahm Kench and is rendered untargetable and displacement immune. Devour can only be cast on enemies with 3 stacks of An Acquired Taste.
If the target is an ally, they become unable to act and are granted a shield, which decays in strength by 50 every 0.25 seconds after they are Regurgitated. Tahm Kench will also gain 60% bonus movement speed for 3 seconds and is unable to cast movement spells besides Abyssal Dive while an ally is inside of his belly.
Shield Strength:
650 / 800 / 950 (+ 100% AP)
After 1 second, Tahm Kench can cast Regurgitate while a target is inside of his belly, and automatically does so after the duration. The swallowed ally can also input a movement command to force Tahm Kench to cast Regurgitate in a target direction of their choice, unless they are immobilized.
An Acquired Taste Bonus: The target is suppressed during Devour's cast time and while attached. Tahm Kench will also be grounded and slowed by 40% under those same conditions.
If Tahm Kench is performing Abyssal Dive, Regurgitate will not automatically cast until after he finishes Abyssal Dive effects.
Targeting
Unit
Affects
Self, Enemies / Allies
Spell shield
True
R

Regurgitate

Active: Tahm Kench detaches the swallowed champion from himself and spits them out in the target direction. If they are an enemy, he deals magic damage to them at the end of the displacement.
Magic Damage:
100 / 250 / 400 (+ 15% (+ 7% per 100 AP) of the target's maximum health)
Tahm Kench is unable to act for 0.4 seconds after casting Regurgitate. If Regurgitate was cast automatically, Tahm Kench spits the target out in his facing direction.
Targeting
Direction
Affects
Enemies / Allies
Damage type
Magic
Spell effects
spell
Spell shield
false