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League of Legends · Summoner's Rift

Vel'Koz

The Eye of the Void

Range
Ranged
Damage
Magic
Resource
Mana
Released
Feb 27, 2014
Last changed
Patch 25.18
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

Organic Deconstruction

Innate: Vel'Koz's abilities apply a stack of Deconstruction to enemies hit for 7 seconds, refreshing on basic attacks on-hit and subsequent applications and stacking up to 3 times.
The third stack consumes them all to deal 35 – 197.06 (based on level) (+ 60% AP) bonus true damage.
Targeting
Passive
Affects
Enemies / Self
Damage type
True
Spell effects
Proc
Spell shield
True
Parry
Unknown
Q

Plasma Fission

Cooldown
7 s
Cost
40 / 45 / 50 / 55 / 60 Mana
Range
◎ 1100 • 1100
Width
◎ 100 • 90
Speed
1300 • 2100
Cast time
0.25 s
Active: Vel'Koz fires a plasma bolt in the target direction that deals magic damage to the first enemy hit and slows them by 70% decaying over a duration.

Plasma Fission can be recast after 0.25 seconds while the bolt is in flight, and does so automatically upon hitting an enemy or reaching maximum range.
Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 90% AP)
Slow Duration:
1 / 1.4 / 1.8 / 2.2 / 2.6 seconds
Recast: Vel'Koz splits the bolt in two over 0.25 seconds, each part firing perpendicularly in opposite directions and applying the same effects to enemies hit.
Whenever Plasma Fission kills an enemy, Vel'Koz restores mana.
Mana Restored per Kill:
20 / 22.5 / 25 / 27.5 / 30
Maximum Mana Restored:
60 / 67.5 / 75 / 82.5 / 90
Targeting
Direction • Auto
Affects
Enemies
Damage type
Magic
Spell effects
Area of Effect
Spell shield
True
Projectile
True
W

Void Rift

Static cooldown
1.5 s
Recharge
19 / 18 / 17 / 16 / 15 s
Cost
50 / 55 / 60 / 65 / 70 Mana + 1 Charge
Range
◎ 1105 • ◎ 1105 • -95
Width
◎ 175 • 175
Speed
1700
Active: Vel'Koz cracks a rift in the target direction that opens after a 0.25-second delay, cascading through the area over 0.65 seconds to deal magic damage to enemies within.
Magic Damage:
30 / 50 / 70 / 90 / 110 (+ 20% AP)
After 0.75 seconds, the rift violently collapses, dealing magic damage to enemies within and granting sight of the surrounding area for 0.25 seconds.
Magic Damage:
45 / 75 / 105 / 135 / 165 (+ 25% AP)
Total Magic Damage:
75 / 125 / 175 / 225 / 275 (+ 45% AP)
Vel'Koz periodically stocks a Void Rift charge, up to a maximum of 2.
Targeting
Direction
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
special
Projectile
Special
E

Tectonic Disruption

Cooldown
12 / 11.5 / 11 / 10.5 / 10 s
Cost
50 / 55 / 60 / 65 / 70 Mana
Target range
800
Effect radius
◎ 225
Cast time
0.25 s
Active: Vel'Koz hurls a disruptive anomaly that lands to the target location after 0.25 – 0.55 (based on cast distance) seconds, dealing magic damage to enemies hit and knocking them up and stunning them for 0.75 seconds, as well as granting sight of the area briefly.
Magic Damage:
70 / 100 / 130 / 160 / 190 (+ 30% AP)
If Tectonic Disruption is cast in close proximity of Vel'Koz, the anomaly will also slightly knock back enemies hit in the direction of the cast.
Targeting
Location
Affects
Enemies
Damage type
Magic
Spell effects
spellaoe
Spell shield
True
Projectile
Special
R

Life Form Disintegration Ray

Cooldown
100 / 90 / 80 s
Cost
100 Mana
Range
◎ 1555
Width
◎ 175
Passive - Researched: Applying 3 Deconstruction stacks to an enemy champion marks them as Researched for 7 seconds, refreshing on basic attacks and ability hits against them.
Active: After a 0.2-second delay, Vel'Koz channels for up to 2.6 seconds to project an energy beam, during which he can steer the beam in the target direction. Life Form Disintegration Ray can be recast after 1 second during the channel, and does so automatically after the duration.
The beam deals magic damage to enemies hit every 0.2 seconds, and slows them by 20%, lingering for 1 second. Deconstruction is applied every 0.7 seconds to enemies hit. Researched enemies take true damage instead.
Damage Per Tick:
34.62 / 53.85 / 71.15 (+ 9.62% AP)
Maximum Damage:
450 / 700 / 925 (+ 125% AP)
Recast: Vel'Koz ends Life Form Disintegration Ray.
Targeting
Direction / Auto
Affects
Enemies
Damage type
Magic True
Spell effects
aoedot
Projectile
False