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League of Legends · Summoner's Rift

Volibear

The Relentless Storm

FighterTankJuggernautTop
Range
Melee
Damage
Physical
Resource
Mana
Released
Nov 29, 2011
Last changed
Patch 26.19
Damage
Toughness
Control
Mobility
Utility
Difficulty
Wiki
Passive

The Relentless Storm

Effect radius
450
Innate: Whenever Volibear damages at least one enemy with a basic attack or ability, he generates a stack of The Relentless Storm for 6 seconds, refreshing on subsequent damage and stacking up to 5 times. At 5 stacks, Volibear gains Lightning Claws.
The Relentless Storm: For each stack, Volibear gains 5% (+ 4% per 100 AP) bonus attack speed, up to 25% (+ 20% per 100 AP).
Lightning Claws: Volibear's claws ignite with lightning, empowering his basic attacks on-hit to deal 11 – 68 (based on level) (+ 20% bonus AD) (+ 45% AP) bonus magic damage to the target and the nearest visible enemy within 450 units of the target, chaining up to 4 subsequent targets.
Targeting
Passive
Affects
Self, Enemies
Damage type
Magic
Spell effects
proc
Spell shield
false
Projectile
false
Parry
special
Q

Thundering Smash

Cooldown
12 / 11.5 / 11 / 10.5 / 10 s
Cost
50 Mana
Effect radius
◎ 2000
Attack Windup Time
0.4 (- 0.1 per 100% bonus attack speed)
Active: Volibear drops on all fours, becoming ghosted and gaining bonus movement speed for 4 seconds, doubled while facing a nearby visible enemy champion.
Bonus Movement Speed:
12 / 15.5 / 19 / 22.5 / 26%
Increased Bonus Movement Speed:
24 / 31 / 38 / 45 / 52%
During this time, Volibear's next basic attack has a modified windup time and is empowered to have an uncancellable windup, gain 25 bonus range, and pounce on the target, dealing bonus physical damage and stunning them for 1 second. This damage applies life steal.
Bonus Physical Damage:
10 / 20 / 30 / 40 / 50 (+ 160% bonus AD)
If Volibear becomes immobilized or polymorphed by an enemy during Thundering Smash, the effect ends prematurely and the cooldown is reset.
Thundering Smash resets Volibear's basic attack timer.
Targeting
Auto
Affects
Self, Enemies
Damage type
Physical
Spell effects
Special
Spell shield
true
Grounded
false
Knockdown
special
Parry
true
W

Frenzied Maul

Cooldown
5 s
Cost
20 / 25 / 30 / 35 / 40 Mana
Target range
◎ 325 • 350
Cast time
0.25 s
Active: Volibear slashes the target enemy with his claws to deal physical damage, apply on-hit effects, trigger on-attack effects, and mark the target Wounded for 8 seconds.
Physical Damage:
5 / 30 / 55 / 80 / 105 (+ 110% AD) (+ 6% of his bonus health)
Wounded Bonus: If the target is already Wounded, Volibear takes a bite out of them instead, dealing 50% (+ 25% per 100 bonus AD) increased damage and healing himself. The heal is halved against minions.
Heal:
20 / 35 / 50 / 65 / 80 (+ 8 / 11 / 14 / 17 / 20% of his missing health)
Minion Heal:
10 / 17.5 / 25 / 32.5 / 40 (+ 4 / 5.5 / 7 / 8.5 / 10% of his missing health)
Frenzied Maul applies life steal.
Targeting
Unit
Affects
Enemies, Self
Damage type
physical
Spell effects
Special
Spell shield
true
Parry
special
On-hit effects
true
E

Sky Splitter

Cooldown
16 s
Cost
50 Mana
Target range
1200
Effect radius
◎ 325 • 425
Active: Volibear summons a lightning bolt to strike at the target location after a 2-second delay, granting sight of the area for 1 second after the first second of the delay. If Volibear is within the strike, he gains a shield equal to 14% of his maximum health (+ 75% AP) for 3 seconds.
The bolt deals magic damage to enemies hit, capped against non-champions, and slows them by 40% for 2 seconds.
Magic Damage:
80 / 110 / 140 / 170 / 200 (+ 70% AP) (+ 11 / 12 / 13 / 14 / 15% of target's maximum health)
Non-Champion Capped Damage:
150 / 265 / 380 / 495 / 610 (+ 70% AP)
Targeting
Location
Affects
Enemies, Self
Damage type
Magic
Spell effects
spellaoe
Spell shield
True
R

Stormbringer

Cooldown
160 / 135 / 110 s
Cost
100 Mana
Target range
700
Effect radius
◎ 300 • 500 • 700
Speed
750
Active: Volibear gains Stormbringer for 12 seconds and leaps to the target location with displacement immunity over 1 second, granting sight of the area in a 500 radius during the travel.
Stormbringer: Volibear gains ghosting, bonus health, 50 bonus attack range, 25 increased range on Frenzied Maul, and 35% increased size.
Bonus Health:
175 / 350 / 525
Volibear impacts after 1 second, slowing nearby enemies by 50% decaying over 1 second. Enemies within the epicenter are also dealt physical damage.
Physical Damage:
300 / 500 / 700 (+ 250% bonus AD) (+ 125% AP)
Volibear also disables enemy turrets in an area for a duration, rendering them unable to attack, as well as dealing them the same damage.
Turret Disable Duration:
2 / 3 / 4 seconds
Thundering Smash duration will be paused for the leap.
Targeting
Location
Affects
Enemies, Self
Damage type
Physical
Spell effects
spellaoe
Spell shield
True
Grounded
true
Knockdown
false