
Passive
Cell Division
- Static cooldown
- 300 s
- Range
- 700
Innate - The Secret Weapon: Zac gains increased percentage size equal to 1.5% of his bonus health, capped at 35% increased size at 2,333.33 bonus health. Zac's size also reduces based on his missing health, down to 70% total size while at 0% health.
Innate - Goo: Whenever Zac hits enemies with an ability, he sheds a number of chunks of himself to a nearby location, landing towards nearby visible enemy champions and lasting for 6 seconds.
- Stretching Strikes: 1 chunk for the initial hit, and 1 chunk if the second hits a different enemy
- Unstable Matter: 1 chunk if it hits at least one enemy
- Elastic Slingshot: 1 chunk for each enemy champion hit, with a minimum of 1 if it hits at least one enemy
- Let's Bounce!: 1 chunk for each bounce that hits at least one enemy
Both Zac and enemy champions can interact with a chunk by being within 50 units of it: an enemy will destroy it, while Zac will consume it to heal for 4% – 8.47% (based on level) of his maximum health.
After the duration, Zac is revived with 10 – 50% maximum health. Zac will be executed once all bloblets are killed.
See Pets for stats and details for bloblets.




