Passive: Dealing damage to enemy
champions generates
stacks of
Conqueror, lasting for 5 seconds, refreshing on subsequent damage against champions, and stacking up to 12 times. Gain
( 2 / 1) stacks for
basic damage on-hit. Otherwise, gain 2 stacks for any damage that is neither
basic nor non-
pet proc damage, up to once every 4 seconds per
cast instance.
Each stack of
Conqueror grants
1.08 – 2.56 (based on level) bonus Attack Damage or 1.8 – 4.26 (based on level) Ability Power (adaptive), up to
12.96 – 30.66 (based on level) bonus Attack Damage or 21.6 – 51.11 (based on level) Ability Power (adaptive) at maximum stacks, at which you also
heal for
( 8% / 5%) of the
post-mitigation damage dealt against enemy champions.