Unique – Energized: Moving and basic attacking generates Charges, up to 100.
At 100
Charges, become
Energized, empowering your next
basic attack to
heal you for
( 15 – 182.73 / 9 – 109.64) (based on level) (+ ( 10% / 6%) bonus AD) (+ ( 5% / 3%) AP) and grant
( 20% / 15%) bonus movement speed for 1 second. Against
minions, the healing is 15% effective.