Passive: Entering
combat generates 1
stack every second for the next 3 seconds, refreshing the duration with each instance of combat and stacking the effect up to 4 times. At maximum stacks, your next
basic attack on-hit within 5 seconds against an enemy
champion consumes all stacks to deal
bonus magic damage equal to
( 3.5% / 1.4%) of your maximum health,
heal you for
( 1.3% / 0.52%) of your maximum health), and permanently grant you
( 5 / 2) bonus health.